Spectrum HoloByte

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Spectrum HoloByte
Spectrum HoloByte.jpg
Founded 1982
Closed 1999
Headquarters Alameda, California, USA

Spectrum HoloByte was an international video game publishing company with offices in Germany, the UK, and a home office in the USA. They were best known for publishing Tetris to home computers in the USA.

Spectrum HoloByte was created by Gilman Louie in 1982 with original headquarters in Boulder, Colorado, but later moved to Alameda, California.

In 1993, Spectrum HoloByte acquired MicroProse and allowed it to continue publishing under its own name, but in 1996, the company merged brands and took on the MicroProse name. In 1998, Hasbro Interactive acquired now-named MicroProse and incorporated it into its video game division and officially closed the Alameda office in 1999. Later, Hasbro sold off its video game division to Infogrames, which later changed names to Atari.

Games

Music Development

AMI

Ed Bogas is the only known composer to make Spectrum Holobyte's Amiga music. He wrote the music in Super Studio Session. Kevin Seghetti, a programmer at Spectrum Holobyte, who not only created a program to convert Ed's Studio Session files to the Amiga, but wrote their Amiga sound driver as well. It is unknown who did Super Tetris.

DOS

Ed Bogas used Super Studio Session for the Macintosh, in which his compositions were converted to DOS. Paul Mogg composed his music in Studio Vision Pro for the Macintosh. Later, Paul ended up using the Midpak sound driver for his MIDI files.

Spectrum Holobyte's games originally used a sound engine by Don Harlow, but later used the famous Midpak sound engine.

Genesis

The company used the GEMS sound engine.

SNES

Since the company did not have a sound driver for the SNES, they outsourced sound programming to Realtime Associates, in which its founder David Warhol arranged the composers' MIDIs into his sound driver.

Audio Personnel

Picture Gallery

Links