Difference between revisions of "Naohisa Morota"

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{{Template: Infobox Composer
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{{Infobox Composer
 
| Name        = Naohisa Morota
 
| Name        = Naohisa Morota
 +
| Local      = 諸田直久 (もろた なおひさ)
 
| Picture    =  
 
| Picture    =  
| Local      =
 
 
| Born        = Unknown
 
| Born        = Unknown
 
| BirthPlace  = Unknown
 
| BirthPlace  = Unknown
 
| Nationality = Japanese
 
| Nationality = Japanese
 
| Flag        = Japan
 
| Flag        = Japan
| Alias01     = Morota San
+
| Aliases     = N. Morota, Marumo, Morota-san
 
| Website    =  
 
| Website    =  
 
}}
 
}}
  
'''''Naohisa Morota''''' was a Japanese composer who worked for [[Sunsoft]], and had the honor of composing the music to their game Gimmick, the only NES game to use the FME7 chip.
+
'''''Naohisa Morota''''' was a Japanese sound programmer who worked for [[Sunsoft]]. Naohisa started off porting arcade soundtracks to the NES. He created the sound drivers there. He is also responsible for the digitized bass samples used in Sunsoft's NES games. In 1993, he left from Sunsoft and joined to [[Konami]].
 +
 
 +
What's more is that he was the programmer behind the Sunsoft [[5B]] chip used in Gimmick!, which had an on-board [[YM2149]] and is the only game in the entire NES library to have this.
  
 
==Gameography==
 
==Gameography==
{{Template: Table Header
+
{| class="wikitable" |
| Color    = FFF0FF
+
! Released
| Caption01 = Released
+
! Title
| Caption02 = Title
+
! Sample
| Caption03 = Sample
+
|-
}}
+
| 1986-04-17
| 1988/??/??
+
| [[Atlantis no Nazo (FC)]] (アトランチスの謎)
| [[Vs. Freedom Force (NES)]]
+
| Composer?
 +
|-
 +
| 1987-07-20
 +
| [[Fantasy Zone (FC)]] (ファンタジーゾーン)
 +
|
 +
|-
 +
| 1987-12-04
 +
| [[Shanghai (FC)]] (上海)
 
|  
 
|  
 
|-
 
|-
| 1988/04/??
+
| 1988-??-??
 +
| [[Freedom Force (VS)]]
 +
| Sound Program / SE
 +
|-
 +
| 1988-04-??
 
| [[Freedom Force (NES)]]
 
| [[Freedom Force (NES)]]
 +
| Sound Program / SE
 +
|-
 +
| 1988-06-17
 +
| [[Blaster Master (NES)]]
 +
| Sound Program
 +
|-
 +
| 1988-12-??
 +
| [[Xenophobe (NES)]]
 +
| {{Song-Box|01 - Xenophobe - NES - Title Screen.ogg}}
 +
|-
 +
| 1989-03-30
 +
| [[After Burner II (FC)]] (アフターバーナー)
 
|  
 
|  
 
|-
 
|-
| 1989/03/30
+
| 1989-09-??
| [[After Burner II (FC)]]
+
| [[Fester's Quest (NES)]]
 +
| Sound Effects
 +
|-
 +
| 1990-08-10
 +
| [[Journey to Silius (NES)]] (ラフ ワールド)
 
|  
 
|  
 
|-
 
|-
| 1990/03/23
+
| 1990-10-12
| [[After Burner II (GEN)]]
+
| [[Batman (TG16)]]
|  
+
| Sound Programmer
 +
|-
 +
| 1990-10-26
 +
| [[Nantettatte!! Baseball (FC)]] (なんてったってベースボール)
 +
| Sound
 +
|-
 +
| 1992-01-31
 +
| [[Mr. Gimmick (NES)]] (ギミック!)
 +
| Sound Programmer
 +
|-
 +
| 1993-10-??
 +
| [[Sunset Riders (SNES)]]
 +
| Sound Program
 +
|-
 +
| 1997-06-??
 +
| [[Blood of Jurassic (NES)]]
 +
| Sound Driver
 +
|-
 +
| 2000-12-21
 +
| [[Goemon: Bōken Jidai Katsugeki (PS2)]] (冒険時代活劇 ゴエモン)
 +
| Sound Program
 +
|-
 +
| 2002-01-31
 +
| [[Hyper Sports 2002 Winter (PS2)]] (ハイパースポーツ 2002 WINTER)
 +
| Sound Programmer
 
|-
 
|-
| 1992/01/31
+
| 2003-05-30
| [[Mr. Gimmick (NES)]]
+
| [[International Superstar Soccer 3 (PC)]]
|  
+
| Sound Programming
 
|-
 
|-
| 2004/10/19
+
| 2004-10-19
 
| [[Teenage Mutant Ninja Turtles 2: Battle Nexus (GC)]]
 
| [[Teenage Mutant Ninja Turtles 2: Battle Nexus (GC)]]
 
| Sound Programming
 
| Sound Programming
 
|-
 
|-
| 2004/10/19
+
| 2004-10-19
 
| [[Teenage Mutant Ninja Turtles 2: Battle Nexus (PS2)]]
 
| [[Teenage Mutant Ninja Turtles 2: Battle Nexus (PS2)]]
 
| Sound Programming
 
| Sound Programming
 
|-
 
|-
| 2004/10/19
+
| 2004-10-19
 
| [[Teenage Mutant Ninja Turtles 2: Battle Nexus (XBOX)]]
 
| [[Teenage Mutant Ninja Turtles 2: Battle Nexus (XBOX)]]
 
| Sound Programming
 
| Sound Programming
 
|-
 
|-
 +
| 2007-10-04
 +
| [[Jikkyou Powerful Major League 2 (PS2)]] (実況パワフルメジャーリーグ2)
 +
| Sound Programmer
 +
|-
 +
| 2008-07-24
 +
| [[Jikkyō Powerful Pro Yakyū 15 (PS2)]] (実況パワフルプロ野球15)
 +
| Sound Programmer
 +
|-
 +
| 2008-10-02
 +
| [[Jikkyou Powerful Major League 3 (PS2)]] (実況パワフルメジャーリーグ3)
 +
| Sound Programmer
 +
|-
 +
| 2009-03-19
 +
| [[Jikkyō Powerful Pro Yakyū 2009 (PS2)]] (実況パワフルプロ野球2009)
 +
| Sound Programmer
 
|}
 
|}
  
[[Category:Composers]]
+
==Aliases==
 +
In order to prevent employees from being hired by competing companies, Sunsoft was forced to use aliases in staff rolls of the games. Such names used were N. Morota, Marumo and Morota-san.
 +
 
 +
==Links==
 +
 
 +
 
 +
[[Category: Sound Programmers]]

Revision as of 07:43, 18 January 2021

Naohisa Morota
NoPhoto.png
Local 諸田直久 (もろた なおひさ)
Born Unknown
Birth Place Unknown
Nationality Japanese   Japan.svg
Aliases N. Morota, Marumo, Morota-san

Naohisa Morota was a Japanese sound programmer who worked for Sunsoft. Naohisa started off porting arcade soundtracks to the NES. He created the sound drivers there. He is also responsible for the digitized bass samples used in Sunsoft's NES games. In 1993, he left from Sunsoft and joined to Konami.

What's more is that he was the programmer behind the Sunsoft 5B chip used in Gimmick!, which had an on-board YM2149 and is the only game in the entire NES library to have this.

Gameography

Released Title Sample
1986-04-17 Atlantis no Nazo (FC) (アトランチスの謎) Composer?
1987-07-20 Fantasy Zone (FC) (ファンタジーゾーン)
1987-12-04 Shanghai (FC) (上海)
1988-??-?? Freedom Force (VS) Sound Program / SE
1988-04-?? Freedom Force (NES) Sound Program / SE
1988-06-17 Blaster Master (NES) Sound Program
1988-12-?? Xenophobe (NES)
1989-03-30 After Burner II (FC) (アフターバーナー)
1989-09-?? Fester's Quest (NES) Sound Effects
1990-08-10 Journey to Silius (NES) (ラフ ワールド)
1990-10-12 Batman (TG16) Sound Programmer
1990-10-26 Nantettatte!! Baseball (FC) (なんてったってベースボール) Sound
1992-01-31 Mr. Gimmick (NES) (ギミック!) Sound Programmer
1993-10-?? Sunset Riders (SNES) Sound Program
1997-06-?? Blood of Jurassic (NES) Sound Driver
2000-12-21 Goemon: Bōken Jidai Katsugeki (PS2) (冒険時代活劇 ゴエモン) Sound Program
2002-01-31 Hyper Sports 2002 Winter (PS2) (ハイパースポーツ 2002 WINTER) Sound Programmer
2003-05-30 International Superstar Soccer 3 (PC) Sound Programming
2004-10-19 Teenage Mutant Ninja Turtles 2: Battle Nexus (GC) Sound Programming
2004-10-19 Teenage Mutant Ninja Turtles 2: Battle Nexus (PS2) Sound Programming
2004-10-19 Teenage Mutant Ninja Turtles 2: Battle Nexus (XBOX) Sound Programming
2007-10-04 Jikkyou Powerful Major League 2 (PS2) (実況パワフルメジャーリーグ2) Sound Programmer
2008-07-24 Jikkyō Powerful Pro Yakyū 15 (PS2) (実況パワフルプロ野球15) Sound Programmer
2008-10-02 Jikkyou Powerful Major League 3 (PS2) (実況パワフルメジャーリーグ3) Sound Programmer
2009-03-19 Jikkyō Powerful Pro Yakyū 2009 (PS2) (実況パワフルプロ野球2009) Sound Programmer

Aliases

In order to prevent employees from being hired by competing companies, Sunsoft was forced to use aliases in staff rolls of the games. Such names used were N. Morota, Marumo and Morota-san.

Links