Zoids 2: Zenebas no Gyakushuu (FC)

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Zoids 2: Zenebas no Gyakushuu
Zoids 2 - FC - Japan.jpg
Platform: Famicom
Year: 1988
Developer: Micronics
For other games in the series, see Zoids.

Zoids 2: Zenebas no Gyakushuu is a Japanese role-playing game developed by Micronics and published by Toshiba-EMI. It is the sequel to Zoids: Chuuou Tairiku no Tatakai (FC).

60,000 light-years from Earth lies the planet Zoid. On the central continent of this planet, the Republic Army and the Imperial Army were locked in a deadly battle with no end in sight.

President Helic and Emperor Zenebas, the rulers of their respective nations, were biological brothers; yet, due to a trivial misunderstanding, they found themselves in the tragic situation of having to take overall command of this war.

The weapons used by both sides were “ZOIDS”—metal lifeforms native to this planet that had been modified for combat. Their destructive power was immense, making the battles even more intense.

ZAC (Zoid Calendar) 2038. The Republic Army launched a major offensive against the Imperial capital, and the operation ended in resounding success. As a result, Imperial forces were completely wiped out from the Central Continent, and it appeared that Zenebas had also perished.

And now, in ZAC 2041...

The game plays similar to the previous game; you take the role of an unnamed protagonist and must stop the Zenebas and his evil empire. Most of your time is spent either wandering around the overworld or exploring cities. Similar to the previous game, the developers went crazy with making secret passages required to progress through the game. Combat is even the same as the previous title, in that it is in first-person, but now the radar is not present.

Zoids 2 only got marginally better reviews than its predecessor, but it suffers from many of the same flaws like clunky controls and glitchy gameplay.

Screenshots

Zoids 2 - FC - Title Screen.png

The title screen.

Zoids 2 - FC - Chijou Idou no Theme.png

Moving around the overworld.

Zoids 2 - FC - Kaijou Idou no Theme.png

Taking a dip in the water!

Zoids 2 - FC - Teikoku-gun Yousai no Theme.png

In one of the Imperial Army's dungeons.

Zoids 2 - FC - Sentou no Theme.png

Fighting an enemy.

Zoids 2 - FC - Helic I-Sei no Theme.png

Visiting the kingdom of Helic I.

Music

Like the prequel, Joe Hisaishi returned to compose the score to Zoids 2. Many songs from the first game were used here. There is nearly a little over twice the amount of songs from the prequel, but it seems they went with quantity over quality; a lot of the songs are under 30 seconds before looping, and whoever ported the music over to code decided it would be a good idea to have the music played in the upper octaves, which can be a bit ear-piercing in some songs. The overworld song in particular is a pretty short loop, and because most of the player's time is spent on the overworld, it can get annoying quite quick. Because Joe Hisaishi was solely a composer, not a programmer, he likely wrote his music on score paper and handed it off to Micronics, where one of their staff arranged his music into the company's sound driver. Unlike the prequel, the game doesn't credit the arranger, but it may have been the game's lead programmer, Kazuo Yagi.

The song titles come from the official soundtrack CD that was made for the game (see below). Only 1,500 copies of this CD were made and given away in a lottery, making it a highly sought-after item. However, the track Aiki to Tomo ni is not included on the album, but the name comes from the Zoids Battle Music album from the prequel. There is also an unused song that goes out of sync, creating a cacophonous sound with each loop. It is unknown what its intended use was for, but due to its urgent sound, it may have been used during boss battles.

Recording

# Title Composer Length Listen Download
01 Main Theme Joe Hisaishi 0:50
Download
02 Chijou Idou no Theme Joe Hisaishi 0:39
Download
03 Kaijou Idou no Theme Joe Hisaishi 0:34
Download
04 Sentou no Theme Joe Hisaishi 0:39
Download
05 Kuuchuu Teisatsu no Theme Joe Hisaishi 1:14
Download
06 Kuuchuu Sen no Theme Joe Hisaishi 0:58
Download
07 Michishirube no Theme Joe Hisaishi 0:42
Download
08 Chika Tsuuro no Theme Joe Hisaishi 0:58
Download
09 Cook no Machi no Theme Joe Hisaishi 0:44
Download
10 Suichuu no Theme Joe Hisaishi 2:08
Download
11 Haikyo no Mura no Theme Joe Hisaishi 0:58
Download
12 Helic I-sei no Theme Joe Hisaishi 1:14
Download
13 Kyowakoku no Machi no Theme Joe Hisaishi 1:35
Download
14 Kyowakoku Shuto no Theme Joe Hisaishi 0:57
Download
15 Teikoku Gun Yousai no Theme Joe Hisaishi 1:40
Download
16 Zenebas Koutei no Theme Joe Hisaishi 0:54
Download
17 Ending Theme Joe Hisaishi 0:54
Download
18 Aiki to Tomo ni Joe Hisaishi 1:31
Download
19 Unused Song Joe Hisaishi 0:31
Download

Credits

  • Ripper: MrNorbert1994
  • Recorder: Doommaster1994
  • Game Credits:
  • Manual Credits:
    • Music Director (音楽監督) Joe Hisaishi credited as 久石 譲

(Sources: Game, Manual)

The game's credits can be seen upon completion of the game. Like many other Toshiba-EMI games, there is a short staff list at the end of the game's manual. Though Hisaishi is oddly credited as "Music Director", the soundtrack CD credits him for music.

It may also be worth noting that the game shares sound effects with Mottomo Abunai Deka (FC).

Albums

Game Rip

Format

Download

NSF.png


Ripping NES music is a very arduous process that is beyond the scope of this site.

The game uses the 2A03 of the Famicom. It uses the Micronics sound driver. This particular driver was used in '89 Dennou Kyuusei Uranai (FC), Kaiketsu Yanchamaru 3: Taiketsu! Zouringen (FC), and Mottomo Abunai Deka (FC).

Releases

  Japan.svg   Japan
Zoids 2 - FC - Japan.jpg
Title: ゾイド2 ―ゼネバスの逆襲― (Zoids 2: The Counterattack of Zenebas)
Platform: Famicom
Released: 1989-01-27
Publisher: Toshiba EMI

Links