Wow, I've never seen so many new changes at a time! You're awesome :)
But don't forget to list the contributions on your page, because it'll be comfortable to you and others to monitor and check it when something changes.
- UPD: helped you to add your contributions to your page :) Feel free to modify it as you like.
- Haha thanks! I had a bunch of songs I wanted to get out there and some time to do it, so it all came together nicely :-) Thanks for the update on the userpage, that saves me quite a bit of effort! I always figured someone would look at Special:Contributions/Malvineous if they were interested but your style of list does make it much easier. Thanks again :-) -- Malvineous (talk) 14:10, 11 January 2015 (MST)
Who are you?
- Are you American? --M1911 (talk) 01:48, 14 January 2015 (MST)
Music and Recordings
I see you added game tables to MIDI and XMI. If the format is used widely in many games, we're not using table, but just making a link to the category. Well, maybe it makes sense to list some impressive music, let it be so.
Also here is list of some games using XMI, which are not added for now.
And another question is about Stargunner (DOS) soundtrack you just recorded. The panning sounds wrong (Title music), the game plays main melody at the center panning position, but here is right panning position in your recording.
Just checked, latest version of OpenMPT plays it correct as expected.
- Oh sorry, I just saw the heading "Games" with a blank section and figured nobody had added the list of games yet! If you feel the table will become too large then by all means remove it again, but perhaps replace it with some text explaining why there's no table so someone else doesn't make the same mistake :-) However I do like going to the format pages and listening to a sample of each game that used that format, as it is interesting to hear how well (or how badly) each game used the format. That's a bit harder to do from a category page!
- With the Stargunner music (and indeed all my DOS recordings) I've been using the default/original MOD panning settings. I guess if there are events that change the panning these should be used - odd that ModPlug does not if they are present, as that's what I used for the recording. However aside from this, I guess the recording should match the game as best as possible? Unfortunately I have not actually played Stargunner so I am sorry to say I did not notice the difference :-$ -- Malvineous (talk) 11:57, 26 January 2015 (UTC)
- I'm finally figured it out that old ModPlug Tracker (and Player) interprets 8xx panning effect incorrectly. Here are screenshots: 1 - ModPlug Tracker, 2 - OpenMPT. Max panning value for older version is 7F, but actually it must be FF, which was fixed in the new version. --binarymaster (talk) 05:58, 28 January 2015 (MST)
- Sure, happy to help. Do you think there is some duplication in the 'Playback' section, because many of the formats have the programs to play them listed on their format pages? Or are you meaning to focus on a different aspect? -- Malvineous (talk) 05:22, 31 January 2015 (MST)
I see you can edit templates.
- Hello! Yes, TheAlmightyGuru was kind enough to give me permission to edit them. I've fixed that problem, and thanks for the reminder, I'd noticed it too a while ago but forgot about it! -- Malvineous (talk) 08:02, 1 February 2015 (MST)
- Oh and if the pages don't show up in the updated categories immediately, just give them time for the wiki software to update the references. If you're in a hurry, do a dummy edit (edit the page and save it with no changes) and the edit won't show up in the page history, but all the templates and categories will be refreshed for that page. -- Malvineous (talk) 08:04, 1 February 2015 (MST)
Adam, can you send me the photos of the Australian desert taken by you? It's for game developement (yes, I'm making the MS-DOS game, binarymaster knowns about it). I could get it from the Internet, but I thought that the original photos will be much better.I can't take this by myself because I live in not so hot part of Russian, and the desert is too for from me - the nearest is in Kazakhstan.--M1911 (talk) 05:03, 1 March 2015 (MST)
- Hi M1911 - unfortunately I don't have any photos of the desert! I live about 2500km away from the closest desert so I have never been there! I'm sure the photos you can find online would be much better anyway :-) -- Malvineous (talk) 17:40, 1 March 2015 (MST)
I've added a new page called Editor's Favorite Songs. This will list the favorite songs for just the editors of this site so we can gauge the overall opinion of the community. Each editor is encouraged to vote for up to five songs per platform as their favorite. If you want to vote for an existing song, add your vote to the total, then add your user name to the comment in the edit code so we can keep track; for example:
2 <!-- Users: TheAlmightyGuru, YourNameHere -->
- Interesting idea! I wonder whether we could have multiple categories for DOS, since there are various hardware devices that sound very different? All the songs there at the moment are MIDI, which of course sound better than Adlib, but I would like to vote for some Adlib songs on the grounds that they make very good use of the audio hardware, even though they can't compete with MIDI! -- Malvineous (talk) 05:42, 9 February 2016 (MST)
MegaRace HERAD Instrument chunk
Hi Malvineous! Thanks so much for your suggestion about hex editing the instrument chunk. That really helped quite a lot in figuring out a lot of unknown bytes. I posted my findings on my userwiki page. It looks like you were right, the chunk is very similar to other early adlib instrument files, like the AdLib Instrument Bank Format. I'm having difficulty running Dro2txt, but I've figured out a lot of the unknown bytes with the SBI instrument option in dro2midi (I am aware the program is obsolete, lol). If it's not too much to ask, if you can help me confirm some of these bytes and document the chunk, I would really appreciate it. It'll be awesome to have AdPlug play these SDB files natively someday. Thanks again for your awesome programs and your guidance! --SynaMax (talk) 03:59, 16 February 2016 (MST)
- Did some more work on the chunk and you were exactly right about the data being similar to another instrument format. The instrument data is almost just like Adlib's BNK format. There's a couple of additional bytes that control other parameters like pitch but the OPLREGS values are exactly the same. I'll update the HERAD page accordingly. Do you think it would be possible to have Adplug playback these SDB files, now that we know quite a lot about the format? --SynaMax (talk) 18:02, 20 February 2016 (MST)