Ultima: Quest of the Avatar (NES)

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Ultima: Quest of the Avatar
Ultima Quest of the Avatar - NES - USA.jpg
Platform: NES
Year: 1989
Developer: Infinity Co., Ltd., Newtopia Planning
Buy: Amazon
For other games in the series see Ultima.

Ultima: Quest of the Avatar is a fantasy role-playing game using the common top-down perspective. It is based on the original Ultima IV: Quest of the Avatar (A2), but with numerous changes, many of which improve the gaming experience. The menu system is much friendlier than the old keyboard hotkeys of the computer versions, the graphics are superior, and the engine has an overall more-polished feel.

As far as the story is concerned, you play the Avatar returning to the land of Britannia. In your previous visits, you destroyed the three fiends and brought an end to the Age of Darkness. Now, and Age of Enlightenment is set to begin, but not until a great leader can be made as a hero to the people. It is your job to become the personification of the eight virtues and three principles. During your quest for enlightenment, you must also defeat many monsters, collect artifacts, and destroy the skull of Mondain by casting it into the Stygian Abyss.

Screenshots

Ultima Quest of the Avatar - NES - Title.png

The title screen.

Ultima Quest of the Avatar - NES - Name Entry.png

Entering my name for a new game.

Ultima Quest of the Avatar - NES - Virtue Test.png

Taking the Virtue Test to decide my fate.

Ultima Quest of the Avatar - NES - Britannia.png

Wandering the vast expanse known as Britannia.

Ultima Quest of the Avatar - NES - Town.png

Entering the town of fighters, Jeholm.

Ultima Quest of the Avatar - NES - Castle Britannia.png

Chatting with Lord British at Castle Britannia.

Music

The soundtrack composed by Seiji Toda is quite an improvement over the Apple and Commodore 64 versions from several years earlier. All of the traditional music from the series has been replaced, which takes away a little from their Ultima feel, but the new music is very good and refreshing.

Though he's not listed in the game's credits, Kazuo Sawa most likely handled arranging Toda's music to the NES. His son spoke of his father's involvement with the game on an X post. Below is his post translated:[1]

First, about *Path of the Righteous*. The composer credit lists Seiji Toda (Fairchild). The previous game, *Ultima: Exodus of Fear* (the port of Ultima III), had this Famicom-exclusive gimmick where it was produced by Yasushi Akimoto with an idol tie-in, so it's reasonable to think that led to them tapping a standard-bearer of technopop like Toda.

So what did Dad do? Even listening to the music, I don't hear any phrases that sound like his style.

The staff credits for *Path of the Righteous* don't list every role, so it's hard to pin down exactly, but I figure he was the sound programmer.

In essence, it means getting the sheet music, arranging it to fit the Famicom, and programming it in.

Think about it. If you wanted to make music on a regular PC today, you'd probably lay out waveforms or use a piano roll for inputting notes, right? But back then, there were no such visualized, user-friendly editors!

On PCs, there were sheet-music-style editors (like Ballade, which came with Roland's Musician tool, I think), but for Famicom development environments, they probably used MML (Music Macro Language) or something similar.

It makes sense why specialized sound programmers were so valued, doesn't it?

※ The game *Dezaemon (FC)* came with a sheet-music-style editor, so it's possible something similar existed as a development tool for inputting Famicom sounds on the Famicom itself. If anyone's still around who remembers... well, that's the hope.

Speaking of Pony Canyon, it's probably the connection from *Hikaru GENJI Roller Panic* I wrote about recently. Starting with this *Path of the Righteous* (IV), Dad got involved with the other Ultima titles as a utility player, handling both composition and sound programming.

Recording

# Title ComposerArranger Length Listen Download
01 Title Seiji TodaKazuo Sawa 2:02
Download
02 Virtue Test Seiji TodaKazuo Sawa 1:26
Download
03 Castles Seiji TodaKazuo Sawa 0:59
Download
04 Britannia Seiji TodaKazuo Sawa 1:08
Download
05 Cities Seiji TodaKazuo Sawa 1:22
Download
06 Villages Seiji TodaKazuo Sawa 1:31
Download
07 Shrines Seiji TodaKazuo Sawa 1:01
Download
08 Combat Seiji TodaKazuo Sawa 1:21
Download
09 Sailing Seiji TodaKazuo Sawa 1:14
Download
10 Dungeons Seiji TodaKazuo Sawa 1:06
Download
11 Dungeon Battles Seiji TodaKazuo Sawa 1:21
Download
12 Bard Seiji TodaKazuo Sawa 1:24
Download
13 Telescope Seiji TodaKazuo Sawa 0:36
Download
14 Balloon Seiji TodaKazuo Sawa 0:51
Download
15 Altars Seiji TodaKazuo Sawa 0:58
Download
16 Dead Seiji TodaKazuo Sawa 1:01
Download
17 Codex Test Seiji TodaKazuo Sawa 0:51
Download
18 Codex Hall Seiji TodaKazuo Sawa 1:17
Download
19 Ending Seiji Toda, Thomas ArneKazuo Sawa 2:54
Download
20 Party Member Joined Seiji TodaKazuo Sawa 0:04
Download
21 Inn Seiji TodaKazuo Sawa 0:02
Download
22 Level Up Seiji TodaKazuo Sawa 0:02
Download
23 Flute of Sheep Seiji TodaKazuo Sawa 0:04
Download
24 Silver Horn Seiji TodaKazuo Sawa 0:02
Download
25 Unknown 1 Seiji TodaKazuo Sawa 0:04
Download
26 Unknown 2 Seiji TodaKazuo Sawa 0:03
Download
27 Unknown 3 Seiji TodaKazuo Sawa 0:04
Download
28 Unknown 4 Seiji TodaKazuo Sawa 0:03
Download
29 Unknown 5 Seiji TodaKazuo Sawa 0:03
Download
30 Unknown 6 Seiji TodaKazuo Sawa 0:04
Download

Credits

(Source)

Seiji Toda is listed in the game's credits, but a screenshot has yet to be taken. He used a sound driver by Hiroshi Yamazaki.

The back box of the Japanese Famicom version credits Seiji Toda for music, along with his band name Fair Child. Also, the back of the Japanese Famicom version's manual credits Seiji Toda for music as well.

Kazuo Sawa's son confirmed that his father worked on the game. However, he was unsure of his exact role, whether he was solely an arranger, or composed music as well. Since the game's packaging and in-game credits attribute the music only to Toda, it is most likely Toda wrote all of the music and Sawa implemented his music into the sound driver.

Game Rip

Format

Download

NSF.png

Download

(Info)


The order of the NSF tracks is quite jumbled. Some of the music follows the order you hear it from the game, but many tracks are well out of sequence. This may be an issue with the ripping though.

The rip contains several other brief sound effects that are not included in the recording.

Ripping NES music is a very arduous process that is beyond the scope of this site.

Releases

  Japan.svg   Japan
Ultima Quest of the Avatar - NES - Japan.jpg
Title: ウルティマ -聖者への道- (Ultima -The Road to Sainthood-)
Platform: Famicom
Released: 1989-09-20
Publisher: Pony Canyon, Inc.
  USA.svg   USA
Ultima Quest of the Avatar - NES - USA.jpg
Title: Ultima: Quest of the Avatar
Platform: NES
Released: 1990-12-??
Publisher: FCI

Links