Torus Games
From Video Game Music Preservation Foundation Wiki
Torus Games | |
![]() |
|
Founded | 1994 |
Headquarters | Australia |
Other Names |
|
Torus Games is an Australian game developer founded in 1994 by former Beam Software employee Bill McIntosh. The company continues to produce games to this day.
Games
Music Development
GB/GBC
For their earlier titles, they used Beam Software's sound engine programmed by Brian Post. Towards the end of GBC development, the company outsourced music to Shin'en Multimedia, where Manfred Linzner composed the music using GHX, a sound driver developed by Martin Wodok.
GBA
Their early titles used GAX, a sound engine developed by Bernhard Wodok. Their later titles used a custom sound engine.
Audio Personnel
- Bobby Prince - Did not work for the company, but his music was used in some games.
- Brian Uniacke
- Chris Hancock
- Clear Stream Audio
- Ed Colman
- Erik Swenson
- Finn Robertson
- Greg Hill
- Jacek Tuschewski
- James Langford
- Jeff King
- Justin Muir
- Kurt Jorgensen
- Lee Jackson
- Manfred Linzner
- Music Arkaid
- Reuben Thompson