Tetris is the most popular puzzle game of all time. It was created by Alexey Pajitnov in Russia. In the game, the goal is to clear as many "Lines" as you can, by making an entire row solid with the numerous various shaped pieces containing four segments.
The game has two gameplay types; A, or B. In A, the goal is to accumulate as many lines as possible. Every ten lines you clear, the game advances a level in difficulty, which increases the speed in which the blocks fall. In B, you must clear twenty-five lines to clear the stage. Mode B also has a "Height" option, which adds a number of "garbage" blocks (random block fragments placed around the board) that make it harder to win. Beating it on Level 9 Height 5 will reward the player with the ending.
The game also has a two-player function, in which player 1 is Mario, and player 2 is Luigi. The two-player mode is only available by using the link cable. On the left side of the game screen, the player can see how high the opponent's blocks are stacked, and clearing a double, triple, or Tetris can make the blocks higher for their opponent. Whoever wins three points is the winner of this mode.
The Game Boy version of Tetris is arguably the best known version. It was released originally as a pack-in title with the Game Boy. Even Alexey Pajitnov himself said the Game Boy version was his favorite version of the game. In addition, Apple developer Steve Wozniak was also known to be a top player of the Game Boy Tetris, and even had his name mentioned in Nintendo Power. However, due to too many submissions of his high scores, Nintendo rejected his name, but he later got his name back in Nintendo Power by reversing his name to Evets Kainzow).
The game later received a sequel, Tetris 2.
Tetris is one of the best known soundtracks of all time, and has even outgrown its NES counterpart in terms of popularity. This was mainly due to the A-Type music, which was an arrangement of the Russian folk song Korobeiniki. However, because of the game's popularity, most people refer to the song as the Tetris Theme. Interestingly, the game had a 1.0 release in which the Type-A music was an original composition. This version of the game is rare and is sought after by collectors as a result. The game also uses a few other public domain pieces, such as the Minuet suite from Bach's French Suite No. 3. Both the NES and Game Boy versions of Tetris were done by Nintendo's own Hirokazu Tanaka, yet many songs differ from each other. In fact, the only songs shared between the two versions are the B-Type and Bizet tunes, and even then, the arrangements are different.
The game shares a couple songs with the NES version, the Toreador Song and B-Type. However, despite being done by the same composer, the arrangements are much different. The game also has a few songs that only play in 2-Player mode, the Toreador Song being one of them. Instead of playing at the victory screen like in the NES version, it plays when the first player is close to the top and at risk of losing the game. The 2 Player ~ Results has an uncanny resemblance to the Guns N' Roses song Sweet Child O' Mine.
Most of the game's soundtrack would be arranged in Tetris & Dr. Mario (SNES), though the 2-Player songs would not be present.
The game is possibly the best known work of Hirokazu Tanaka. Hirokazu wrote the music in Z80 assembly in his sound driver.
- Recorder: Doommaster1994
- Game Credits:
(Source: Verification from composer; Game lacks credits.)
Hirokazu Tanaka has listed the game on his website as a game he worked on. This can also be supported by the game using his sound driver. Tanaka also worked on the NES version. In addition, the game is listed on his Square Enix page; , credited for Composition, Arrangement, Sound Programming, and Sound Effects.
Also, this Twitter post shows a scan from an old Famitsu magazine that credits Tanaka as the "Sound Lead".