Tekken Advance |
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- This page is for the Nintendo Game Boy Advance game. For other games in the series, see Tekken.
Tekken Advance in Japanese ('鉄拳アドバンス - Tekken Adobansu) is a spin-off in 2.5D spin-off of the Tekken saga, a fighting game released exclusively for Game Boy Advance based on another game Tekken Tag Tournament as an official demake, developed by Eighting Co. Inc and published by Namco in America and Japan, distributed in Europe by Infogrames in 2001.
Although it shares similarities with other games in the series, because it is portable, some elements have been removed or simplified. It uses a single input system, with the left and right triggers used for switching and pushing, respectively, and the A button for punches and the B button for kicks.
A wide variety of "stun" execution variations, including "lightning stun", "reduced stun" and right/left stun, are implemented in Tekken Advance despite its simplification. It has several modes, including this one: ARCADE VS BATTLE, TIME ATTACK, SURVIVAL TAG, BATTLE VS TAG, BATTLE PRACTICE. The Vs. battle mode is played through a GBA Cable Link with another user, and the tag battle mode is played with several 2 vs 2 or 3 vs 3 players. The swapping mechanic, which was first used in Tekken Tag Tournament, is also used in Tekken Advance, the second game in the series.
It was used all that was possible in the Nintendo handheld, due to several technical limitations, it was used many sprites in 2D but the scenario was 2.5D but then the characters were prerendered in 3D, very similar music of the saga, decent graphics, very successful gameplay, different mechanics and unique things, there are no replays at the end of the rounds and has support for Stereo, GBA cable Link and compatible with Game Boy Player.
Reception was somewhat decent in many respects but according to the press, It looks and feels close enough to its counterpart to succeed, it's a very good demake for a Namco game but on a handheld that received a lot of major adaptations.
Screenshots
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Title screen.
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Main menu.
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Choose your fighter.
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Gameplay 1.
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Gameplay 2.
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Gameplay 3.
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Music
VGMPF Album Art
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The music comprises seven tracks reused from Tekken 3 (ARC), as well as six original tracks. All reused tracks are based on the music from the arcade version, except "Character Select" which is based on the arranged console version. Unusual for a GBA soundtrack, all tracks make heavy use of prerendered breakbeat and synth loops. The six original tracks retain a roughly similar electronic, big beat feel to the reused tracks.
Atsuhiro Motoyama and Hitoshi Sakimoto are both credited generically in-game for audio. Basiscape's website confirms that Sakimoto was involved with composition, along with the liner notes in the booklet for Tekken 6's soundtrack, where he mentions having previously written around five tracks for this game - it is possible that all six original tracks in-game are his compositions. As Basiscape's website does not credit him for arrangement or manipulation, Motoyama was therefore responsible for the reused Tekken 3 tracks.
Recording
# |
Title |
Composer | Arranger |
Length |
Listen |
Download |
01 |
Character Select |
Nobuyoshi Sano | Atsuhiro Motoyama |
0:46 |
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Download |
02 |
Jin Kazama |
Atsuhiro Motoyama, Hitoshi Sakimoto | Atsuhiro Motoyama, Hitoshi Sakimoto |
2:38 |
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Download |
03 |
Nina Williams |
Atsuhiro Motoyama, Hitoshi Sakimoto | Atsuhiro Motoyama, Hitoshi Sakimoto |
2:30 |
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Download |
04 |
Paul Phoenix & King |
Atsuhiro Motoyama, Hitoshi Sakimoto | Atsuhiro Motoyama, Hitoshi Sakimoto |
3:15 |
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Download |
05 |
Gun Jack |
Atsuhiro Motoyama, Hitoshi Sakimoto | Atsuhiro Motoyama, Hitoshi Sakimoto |
2:38 |
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Download |
06 |
Hwoarang & Ling Xiayou |
Atsuhiro Motoyama, Hitoshi Sakimoto | Atsuhiro Motoyama, Hitoshi Sakimoto |
2:45 |
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Download |
07 |
Forest Law |
Nobuyoshi Sano | Atsuhiro Motoyama |
3:56 |
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Download |
08 |
Yoshimitsu |
Nobuyoshi Sano | Atsuhiro Motoyama |
4:23 |
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Download |
09 |
Heihachi Mishima |
Nobuyoshi Sano | Atsuhiro Motoyama |
4:08 |
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Download |
10 |
Continue |
Nobuyoshi Sano | Atsuhiro Motoyama |
0:34 |
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Download |
11 |
Game Over |
Nobuyoshi Sano | Atsuhiro Motoyama |
0:03 |
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Download |
12 |
Staff Roll |
Atsuhiro Motoyama, Hitoshi Sakimoto | Atsuhiro Motoyama, Hitoshi Sakimoto |
1:57 |
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Download |
13 |
Unused (Tekken 3 Arcade Intro) |
Keiichi Okabe | Atsuhiro Motoyama |
0:19 |
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Download |
Credits
(Sources: Game)
The credits are displayed after the game has been beaten.
These recordings were made by GatoVerde95 using Cheat Engine and mGBA in a sound test, foobar2000 and GSF Decoder to FLAC audio file.
Game Rip
Releases
America
Europe
Asia and Oceania
Links
Template:Series - Tekken