Tanigawa Kouji no Shougi Shinan II: Meijin e no Michi (FDS)
Tanigawa Kouji no Shougi Shinan II | ||||||
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- For other games in the series, see Tanigawa Kouji no Shougi Shinan.
Tanigawa Kouji no Shougi Shinan II: Meijin e no Michi is a shogi simulation game developed by an unknown developer and published by Pony Canyon.
The main "story" mode of the game (if you can even call it that!) is Taikyoku (対局). The player goes up against what the game calls "The Four Heavenly Kings"; The Muddy Monk (泥沼和尚), The King of Nature (自然大王), The General at Ease (自在将軍), and The Bearded Hermit (ひげ仙人). After the player must defeat each opponent to move on to the next. If the player manages to defeat the Hermit, they proceed to the Meijinsen (名人戦) (or "Master Match") against Tanigawa himself. Here, the player must win three consecutive games against Tanigawa, and if they are successful, they are given a certificate.
The second mode is called Tsume Shogi (詰将棋). This is a sort of "puzzle" mode, as a problem is laid out in front of the player, in which they must determine the best next move. The third move is Tsugi no Itte (次の一手) or "Next Move".
Shogi is the Japanese equivalent to the board game chess; players move their pieces around the board in an attempt to put the opponent's King in checkmate. Each type of piece has different moves, and, depending on the piece, can move all sorts of directions like vertical, horizontal, diagonal, or even an L-shape. However, shogi has a few twists from chess. For example, pieces that reach the opponent's space, rather than the opposite end of the board can be promoted. Also, unlike chess, each piece has its own promotional version of itself with its own movement pattern.
The game was a considerable upgrade from the previous installment, as there are more opponents to play against, the graphics have improved, and best of all, there are different modes of play to choose from. However, the game doesn't improve the audio from the previous title.
The game was also released for the MSX. The game was later ported to the Famicom as a cartridge, and remains exactly the same. In addition, an addon for the Disk Writer was made, which is sought after by collectors.
Contents
Screenshots
Music
Unfortunately, with all the upgrades compared to the previous game, the audio is not one of them. It still manages to be very barebones. This game doesn't even have a title theme like the last title. Instead, there is a song that plays on the ending screen, which is an 8-bit rendition of Sakura Sakura.
The Defeat and Victory themes are recycled from the previous game on the MSX, pitched up a half-step. The MSX versions contain the same music, which is in slightly inferior in quality due to the limitations of the AY-3-8910.
Recording
# | Title | Composer | Length | Listen | Download |
---|---|---|---|---|---|
01 | Defeat | Unknown | 0:05 | Download | |
02 | Victory | Unknown | 0:10 | Download | |
03 | Ending | Unknown | 0:28 | Download |
Credits
- Ripper:
- Recorder: Doommaster1994
- Game Credits:
- Uncredited Composer: Unknown
(Game lacks credits.)
The game has no credits, neither does the manual. Beating the Taikyoku mode rewards you with an ending screen showing a certificate. It stays on this screen until you either reset or turn off the game.
Game Rip
Audio Devices
The game uses the 2A03 of the Famicom for music and sound effects. Despite being released on the Famicom Disk System, the game does not take advantage of its RP2C33 expansion audio.
Releases
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Links
- gamefaqs.gamespot.com/famicomds/578507-tanigawa-kouji-no-shogi-shinan-ii - GameFAQs (FDS).
- gamefaqs.gamespot.com/nes/924880-tanigawa-kouji-no-shogi-shinan-ii-meijin-e-no-michi - GameFAQs (FC).
- gamefaqs.gamespot.com/famicomds/578637-tanigawa-kouji-no-shogi-shinan-ii-tsume-shogi-tsugi-no-itte - GameFAQs (Expansion).
- mobygames.com/game/157550/tanigawa-koji-no-shogi-shinan-ii-meijin-e-no-michi/ - MobyGames.