Reveille

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Reveille
Composer Traditional
Released
Title Origin Official


Issue - Content.svg

The content of this section should be improved.

Icon-Help.png

Title

Issue - Content.svg

The content of this section should be improved.

Icon-Help.png

Composition

Issue - Content.svg

The content of this section should be improved.

Icon-Help.png

Games

Battle through Time (C64)

Platform - C64.png
Battle through Time (C64)
Arranger Unknown
Released 1984-??-??
Format SID

Sounds the same on every SID chip. In the rip, it is track 2.

A Fistful of Bucks (C64)

Platform - C64.png
A Fistful of Bucks (C64)
Arranger Chris Cox
Released 1985-??-??
Format SID

Tuned at 434 Hz. Sounds the same on every SID chip. In the rip, it is track 3.

Adventure Math (DOS)

Platform - DOS.png
Adventure Math (DOS)
Output - PC Speaker.svg
Adventure Math - DOS - 03-04.png
Arranger Unknown
Programmer Microsoft
Released 1992-??-??
Length 0:02.84
BPM Fluctuating between 166 and 171
Format UNK
Loops No

If you left the setup with only Sound (PC Speaker) on, and you get the 10th question shown in a quiz right, Reveille plays.

Typed in QuickBASIC 4.5, the arrangement equates to:

PLAY "mfmst170o2g8o3c8mle16msc16o2g8o3e8o3c8mle16msc16o2g8o3e8o3c8mle16msc16o2g8o3c8mle4msc8"

Most PC speaker jingles affect each other. After Reveille plays, all notes turn staccato.

For recording, the game was played on a Pentium 60 MHz with a microphone standing in front of its PC Speaker.

Adventure Math Deluxe (DOS)

Platform - DOS.png
Adventure Math Deluxe (DOS)
Output - PC Speaker.svg
Adventure Math Deluxe - DOS - 03-06.png
Arranger Unknown
Programmer Microsoft
Released 1992-??-??
Length 0:02.84
BPM Fluctuating between 166 and 171
Format UNK
Loops No

Same as Adventure Math (DOS).

Links