Rampage is an interesting game where you get to play the bad guy for a change. You control one of the mutated scientists who is on a rampage of destruction across the United States. The NES port had a couple disappointments, namely the exclusion Ralph the wolfman. Also, with infinite continues, the game was basically turned into a two-hour long button mashing endurance test devoid of any sense of accomplishment. However, there are a couple of improvements in the NES port. The game now has background music, hints are given between each city, and there is a neat map of the USA that shows your progress and you terrorize the nation.
Regardless, of the differences, you still get to destroy buildings, eat sexy women, and knock helicopters out of the sky while trying to also beat the crap out of your friend. Good clean family entertainment.
The NES music to Rampage is very dull; it's basically just a monotonous background noise that plays through the entire game, although the map tune is kind of catchy. Shogo Sakai and Takafumi Miura are credited as arrangers, with the original sound to Bally. However, the arcade game doesn't have music, only sound effects. Thus, the NES music was probably composed by the two arrangers as well, unless they came from a different port. Shogo Sakai said that he arranged the music from the arcade version. Takafumi says he only worked on the game's sound effects. The game's ROM features five tunes, but only three of them ever actually used in a one player game. One tune is for the gorilla and another is for the lizard. A different tune plays if both characters are present, and it promptly reverts if one of the players fails to continue after being defeated (and before being eaten by the other player).
- Ripper: Memblers
- Recorder: TheAlmightyGuru
- Game Credits:
The game's credits have a couple problems. Takafumi Miura is incorrectly credited as "Takashi Miura". Miura has confirmed that he worked on the game, but only for sound effects, not arrangement. Also, the arcade game doesn't feature music at all, which means that Shogo Sakai was probably both the composer and arranger. The game credits Bally for original sounds, but the arcade game doesn't identify which of its team worked on audio. One of arcade developers, Bob Libbe, has said that Michael Bartlow and Neil Falconer worked on the game's sound effects.
Ripping NES music is a very arduous process that is beyond the scope of this site.