Paul Mogg
Paul Didier Mogg | ||||||||||
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Paul Mogg is an English music composer and sound effects designer. Paul started working on video game audio in the early 1990s when he joined Spectrum Holobyte. While at Spectrum Holobyte, he scored the music and created sound effects for many of their titles. Later, he moved onto working for Electronic Arts, composing audio for their games. Paul eventually left the video game industry in 2003. While he no longer composes music for video games, he does continue to compose and play music. Paul currently works at Apple, and resides in Alicante, Spain.
Paul's best known soundtrack is probably the SNES version of Wordtris.
Music Development
DOS
Paul created MIDI files in Studio Vision Pro. In Super Tetris, they were converted to Don Harlow's sound driver. In Tetris Classic, they were converted to the Midpak sound driver.
SNES
Paul created MIDI files in Studio Vision Pro, which were converted to David Warhol's sound engine.
Gameography
Picture Gallery
Links
- solopaul.com - Official.
- facebook.com/pdmogg - Facebook.
- plus.google.com/100750182182050818708 - Google+.
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linkedin.com/in/paul-mogg-65b82a13 - Linkedin (deleted). - youtube.com/user/sylvacante - YouTube.