Paul Gadbois

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Paul Gadbois
Paul Gadbois - 1.jpg
Born 1959-12-17
Birth Place Oneida NY
Nationality American   USA.svg
Website paulgadbois.wix.com/paulgadbois

Paul Gadbois is an American composer and sound designer who has worked professionally in music and sound design for over 30 years. Paul started music at age 5, when his parents bought him a guitar. He then started a band with his neighbors and the band grew. When he was in Junior High, he was playing music professionally. In 1990, Paul started working on video game soundtracks, usually accompanied by his friend David Delia. He worked for Interactive Designs, Sega of America, and Electronic Arts. His best known soundtrack is probably for Sonic the Hedgehog Spinball.

Paul no longer works on video games, but he continues to compose and perform music.

Music Development

GG

Paul had to program the music and his own instruments in Z80 assembly.

GEN

Paul would compose MIDI files in Performer for the Macintosh, which were then converted to the infamous GEMS sound engine.

SNES

For NCAA Football, his only SNES game, Paul converted Andy Armer's score to Bitmasters' SLICK/Audio sound driver.

Gameography

Released Title Sample
1992-??-?? Batman Returns (GEN)
1992-??-?? Greendog: The Beached Surfer Dude! (GEN)
1992-??-?? TaleSpin (GEN)
1993-??-?? Dinosaurs for Hire (GEN)
1993-??-?? Eternal Champions (GEN) (エターナル チャンピオンズ)
1993-??-?? Greendog: The Beached Surfer Dude! (GG)
1993-??-?? Home Alone 2: Lost in New York (GEN)
1993-??-?? The Seven Cities of Gold: Commemorative Edition (DOS)
1993-??-?? Sonic the Hedgehog's Spinball (SMS) Music Director
1993-??-?? TaleSpin (GG)
1994-??-?? Bonkers (GEN)
1994-??-?? Sonic the Hedgehog Spinball (GG)
1994-10-?? NCAA Football (SNES) Sound Conversion
2010-09-13 Eternal Champions (W32) Sound Effects

Picture Gallery

Links