Pac-Attack (SNES)

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Pac-Attack - SNES - USA.jpg
Platform: SNES
Year: 1992
Developer: Namco, Ltd.

Pac-Attack is a puzzle game by Namco, and is a localization of their arcade and Super Famicom release, Cosmo Gang: The Puzzle. The game plays similar to Tetris, in that there is a well-like playing field with blocks. Some of the blocks have ghosts attached to them which will also be placed on the playing field along with the blocks. When the player gets a Pac-Man, they must strategically place him so that he eats all of the ghosts. Also, similar to Tetris, if the blocks fill the playing field horizontally, they will disintegrate similar to a Line. The game also features a Puzzle mode, in which the player must strategically place the pieces they receive so that when they get a Pac-Man piece, he is able to eat all the ghosts in one clean shot. The game also features a 2-Player mode as well.

Pac-Attack made it to several home consoles including the Game Boy, Game Gear, and even the obscure CDI version. The game has since seen several releases, including one instance as an unlockable in Namco Museum. However, interestingly, the Genesis version is used, not the Super Nintendo version.


Pac-Attack - SNES - Title Screen.png

The title screen.

Pac-Attack - SNES - Menu Selection.png

The main menu.

Pac-Attack - SNES - Puzzle Fever.png

Playing the Normal mode.

Pac-Attack - SNES - Puzzling Situation.png

Playing the Puzzle mode.

Pac-Attack - SNES - Game Over.png

The game over screen.

Pac-Attack - SNES - The High Life.png

Entering a name on the high score table.


Pac-Attack mostly consists of a 70's-style funk soundtrack, and takes full advantage over the capabilities of the S-SMP of the SNES. The main in-game tune, Puzzle Fever uses muted clean guitar picking for a nice "chuka-chuka" effect on the guitar. The High Life uses a string ensemble, all of which play chords throughout, making for a nice, jazzy sound. Some of the solo instruments including synthesizers and distorted guitars.

Because Pac-Attack is a localization of Cosmo Gang: The Puzzle, some of the songs from the game are carried over here; Level Complete (Stage Clear in Cosmo Gang: The Puzzle), Ending, and Staff Roll in particular. However, the songs were arranged differently with different instruments in Pac-Attack. The song names come from the SPC rip.

It is unknown how Hiromi Shibano wrote the game's score. However, Yoshinori Kawamoto mentioned writing his music on a program similar to a tracker provided by Nintendo, so it is likely Hiromi used the same method.


# Title ComposerArranger Length Listen Download
01 Title Theme Hiromi ShibanoHiromi Shibano 1:40
02 Menu Selection Hiromi ShibanoHiromi Shibano 1:13
03 Puzzle Fever Hiromi ShibanoHiromi Shibano 2:44
04 Puzzling Situation Hiromi ShibanoHiromi Shibano 1:21
05 The Can-Can Jacques OffenbachHiromi Shibano 0:58
06 Game Over Hiromi ShibanoHiromi Shibano 0:03
07 The High Life Hiromi ShibanoHiromi Shibano 1:17
08 Level Complete Hiromi ShibanoHiromi Shibano 0:03
09 Puzzle Pit Fight Hiromi ShibanoHiromi Shibano 1:37
10 2-Player Game Over Hiromi ShibanoHiromi Shibano 0:04
11 Ending Hiromi ShibanoHiromi Shibano 0:38
12 Staff Roll Hiromi ShibanoHiromi Shibano 0:43
13 Unknown Jingle Hiromi ShibanoHiromi Shibano 0:02



The credits can be seen after completing the 100th Puzzle stage. Shinya Yamada is credited in Super Batter Up (SNES) as a sound programmer, a game which shares the same sound driver as Pac-Attack, so he is credited here as a programmer.

Game Rip




Audio Devices

The game uses the N-SPC for audio playback. The game uses Namco's second variant of Nintendo's Kankichi-kun sound driver.


  USA.svg   USA
Pac-Attack - SNES - USA.jpg
Title: Pac-Attack
Platform: SNES
Released: 1993-10-??
Publisher: Namco Ltd.
  EU.svg   EU
Pac-Attack - SNES - EU.jpg
Title: Pac-Attack
Platform: SNES
Released: 1993-??-??
Publisher: Namco Ltd.