Michiharu Hasuya is a Japanese composer, sound designer and programmer. He started off working for Tecmo with his first game being the arcade game Solomon's Key. He also worked on Mighty Bomb Jack for the NES with Tsukasa Masuko. Around 1988, Hasuya left Tecmo to become a freelance musician, and started composing games for Vic Tokai. This was because Vic Tokai worked closely with Tecmo and liked Hasuya's music. It was around this time that he was also composing music for Advance Communication Company, alongside Osamu Kasai and Masaaki Harada. It is unknown if Hasuya worked for ACC full-time, or was still a freelancer, but he worked on a majority of the game's titles. Michiharu appears to have retired from the video game industry around 1994, with Sansara Naga 2 being his last title, in which he served as an arranger.
Some of his most notable works include the NES games Rygar, Clash at Demonhead, Golgo 13: Top Secret Episode, Dr. Jekyll and Mr. Hyde, and Ys III.
Hasuya worked on many VSTs and had a blog. However, he appears to be inactive from social media since 2016.
There are a few key elements to identifying Michiharu's iconic NES sound. He wrote many tunes in the 12/8 time signature. He also used lower-volume instruments to simulate echos in many of his tracks. He did this without having to use both square waves on the NES. Another key element is that he almost never used the NES's triangle channel for music. He also almost never used the 50% and 75% square waves offered by the NES, and usually only used the 12.5% and 25% square waves.
Keith Courage in Alpha Zones (TG16)
In Keith Courage in Alpha Zones (TG16), the composers use undecipherable aliases. However, Michiharu's musical style is present throughout the game. For example, Title sounds similar to the title music of Combat (NES). Town 2 uses the Hungarian minor scale, similar to that of his works in Dr. Jekyll and Mr. Hyde (NES) (title screen music) and the second cutscene theme from Circus Caper (NES), as well as music from Last Armageddon (FC). The song's bass line also resembles Michiharu's style. Also, the Battle Stage 1 music sounds similar to Stage 1: Sueru Mountain in Rygar (NES).
Hasuya started off using Yoshiaki Inose's sound driver. To do this, he wrote the music in 6502 assembly using hexadecimal numbers. During his time with Vic Tokai, Hasuya used a heavily modified version of the same driver. Because he is credited for sound programming in Golgo 13: Top Secret Episode, it is believed that he made the modifications himself. When working for Advance Communication, he started off using this driver, before once again using a heavily modified version of it.
Some listeners have suggested his NES music sounds similar to Paul Webb's.
hasuya-free.cocolog-nifty.com - Official
facebook.com/michiharu.hasuya - Facebook
- twitter.com/#!/hasuyamichiharu - Twitter
youtube.com/user/hasuyamichiharu - YouTube (Suspended)
- www16.atwiki.jp/gmclw/pages/42.html - Japanese Gameography
- w.atwiki.jp/gamemusicbest100/pages/4763.html - Atwiki.jp (Japanese).