Martin Walker
Martin Walker | ||||||||
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Martin Walker started his work in the video game business in 1984 when he wrote six video games and had them published. In 1989, he started his work as a freelance composer, working on many consoles and computer games' music and sound effects. In 1996, he was a PC Audio Columnist in Audio Technology Magazine. He later was a PC Notes Columnist for Sound on Sound Magazine which was popular in the UK. He currently runs Yew Tree Magic with his wife Belinda who is an artist.
Contents
Audio Development
Amiga
Walker used his own music driver, for which the ripping scene retrospectively created the MW format.
Commodore 64
On his first game, Walker used an unidentified driver; on his second, Electrosound 64; on both, the SID chip's unpredictable low-pass filter.
All other songs are in his own driver and sound the same on every SID chip.
Game Boy
Walker programmed his own sound driver and (presumably) wrote his music in a MIDI sequencer, then converted the files to his driver.
Walker licensed his sound driver to various video game developers.
SNES
Walker programmed a custom sound driver. Various composers used the driver, most notably, Richard Joseph.
Gameography
Picture Gallery
ZZAP! 64 No. 37 May 1988.
Links
- mobygames.com/developer/sheet/view/developerId,1992/ - MobyGames.
- linkedin.com/in/yewtreemagic - LinkedIn.
- archive.org/details/Sinclair_ZX_Spectrum_and_Commodore_64_Book-2012/page/n133 - Interview from 2012.