Last Action Hero (NES)
Last Action Hero | ||||||||
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- This page is for the NES version of the game. For other releases, see Last Action Hero.
Last Action Hero is an action game developed by Teeny Weeny Games and published by Sony Imagesoft. It was released at the end of the NES era, and by the time of its release, SNES was already out. This also results in the game being highly sought-after by collectors due to its rarity.
In this game, you play as Jack Slater who must go through seven linear stages and fight a boss at the end of each one. The game only allows you to attack enemies with your fists (per Schwarzenegger), so it can be hard to attack enemies that use long-range weapons. The game takes place across a variety of locations from the movie. These include the streets of L.A. avoiding thugs as well as the Los Angeles Police Department, who have decided you are their enemy, the Hamlet dream sequence of the movie, Leo's funeral, and inside the movie theater. The game is pretty redundant throughout each level; you walk up to an enemy, punch them 'til they are dispatched, and move on. Rise, lather, repeat. Before each level is a short cutscene with clips from the movie with some dialogue.
The game received mostly negative reviews from critics. The criticisms included the very dull, repetitive gameplay. However, some have praised it for being the only version of the game to include the Hamlet dream sequence, as well as not being as bad as the Super Nintendo and Sega Genesis versions. Critics also listed the unfair advantage enemies have over the player with their long-range attacks.
Screenshots
This page needs more screenshots. |
Music
The game's music is pretty good for a game in 1993, but it has some problems. Some of the songs are just short loops which can get annoying, but the other songs have a action-paced feel to them, and some of the tunes are pretty catchy. People who have listened to this game's music especially like the Hamlet level's music. According to Marshall Parker, he wrote the music in Music Macro Language in a text editor using Brian Post's version of the Beam sound engine.
There are also two unused songs. The first song sounds like it was probably going to be used as a game over theme, but when you get the game over screen, the stage music continues. The second song sounds like a stage complete song, but instead, the stage theme keeps playing until it gets to the cutscenes where it plays the theme for that.
The names of the stages come from the game's instruction manual, though the instruction manual calls the stages 'scenes'.
Recording
# | Title | Composer | Programmer | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Title Screen | Marshall Parker | Brian Post | 2:05 | Download | |
02 | Cutscene Theme | Marshall Parker | Brian Post | 0:25 | Download | |
03 | Scene 1: Christmas in L.A. | Marshall Parker | Brian Post | 1:20 | Download | |
04 | Scene 2: A Medieval Nightmare | Marshall Parker | Brian Post | 1:27 | Download | |
05 | Scene 3: A Date With Your Ex | Marshall Parker | Brian Post | 1:42 | Download | |
06 | Scene 4: The Car Chase | Marshall Parker | Brian Post | 2:24 | Download | |
07 | Scene 5: Leo's Funeral | Marshall Parker | Brian Post | 3:45 | Download | |
08 | Scene 6: Premiere Night | Marshall Parker | Brian Post | 1:08 | Download | |
09 | Boss | Marshall Parker | Brian Post | 0:29 | Download | |
10 | Unused Song 1 | Marshall Parker | Brian Post | 0:09 | Download | |
11 | Unused Song 2 | Marshall Parker | Brian Post | 0:06 | Download |
Credits
- Ripper:
- Recorder: Doommaster1994
- Game Credits:
- Not Credited Composer Marshall Parker
- Not Credited Programmer: Brian Post
(Verification from composer; game lacks credits.)
When you beat the game, you are treated to a bad ending along with credits. However, the only credits that appear are the producers from Sony Imagesoft and the people who worked on the movie. The executive producer Rich Robinson said that Sony Imagesoft would not allow staff credits in the game. However, this may not be the case since other Sony Imagesoft titles on the NES (Cliffhanger, Hook) have credits. Teeny Weeny Games seemed to not put credits in most of their games at the time, so they may have wished to remain anonymous, as the game doesn't even credit them for developing the game, in a similar fashion to TOSE's video games. Another possibility is that the developers knew the game was so bad they didn't want their name on it. We have contacted Marshall Parker who has confirmed composing the soundtrack.
Game Rip
Ripping NES music is a very arduous process that is beyond the scope of this site.
Releases
Links |