Keith Tinman
Keith G. Tinman | ||||||||||
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Keith Tinman was one of the many composers for Ocean Software.
Tinman started out as a hobbyist, performing songs on a Roland SH-101 analog synthesizer and recording them on tape. His video game music business started in 1984 when his brother Robert, a games programmer at Thor Computer Software (related to Odin Computer Graphics), suggested Keith to his boss.
About 1988, he left and joined Ocean Software where he stayed until March 1997. He then worked at Infogrames until March 1999. Up until 2003 he worked at Computer Artworks. Then, he worked for Reelsound from 2004 to 2009. He worked at Pinewood Shepperton for a while and now currently runs his own freelance business, still composing music for games to this day.
Contents
Audio Development
Amiga
Tinman used a Roland D-10 digital synthesizer and Pro Sound Sampler.
Commodore 64
At Thor Computer Software, Tinman first used his workmate Fred Gray's driver, a similar driver on On the Tiles (C64), and finally Electrosound 64 with a piano overlay on the C64 keyboard.
At Ocean Software, he used Paul Hughes' and Jonathan Dunn's driver.
His favorite musicians are Fred Gray (especially Mutants (C64)) and Rob Hubbard (especially Commando (C64)). His own favorites are Hypa-Ball (C64), Scary Monsters (C64) and Cabal (C64).
NES
Tinman is known to have used the Music Driver V1.0, designed by Jonathan Dunn.
SNES
Tinman used sound drivers by Jonathan Dunn and Bobby Earl.
Gameography
Picture Gallery
Links
- keithtinman.com - Official.
- mobygames.com/developer/sheet/view/developerId,18967/ - MobyGames.
- linkedin.com/profile/view?id=27472644 - LinkedIn. (Suspended)
- remix64.com/interviews/interview-keith-tinman.html - Interview from January 23, 2002.