Keita Hoshi
From Video Game Music Preservation Foundation Wiki
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Keita Hoshi is a Japanese composer, sound designer, and programmer who worked at Hudson Soft. While he was occasionally credited for music composition, he mainly dealt with sound effects, and even more with sound programming. He worked on a huge amount of TurboGrafx-16 games.
Music Development
TG16
Keita would use various sound tools for creating audio on the TurboGrafx-16. His audio was converted to Takayuki Iwabuchi's sound driver.
GBA
Keita used Nintendo's MP2K sound engine.
Gameography
Released | Title | Sample | Notes |
---|---|---|---|
1989-04-27 | Susano O Densetsu (PCE) (凄ノ王伝説) | Sound Unit | |
1989-06-30 | Tengai Makyou: Ziria (ROM2) (天外魔境) | Sound Program | |
1989-08-10 | Break In (PCE) (ブレイク・イン) | Sound Design | |
1989-10-31 | Cratermaze (TG16) (ドラえもん 迷宮大作戦) | Sound Program | |
1989-12-21 | Ys Book 1 & 2 (TGCD) (イース Ⅰ・Ⅱ) | Sound Effects | |
1990-07-06 | Super Star Soldier (TG16) (スーパースターソルジャー) | ||
1990-07-27 | Ghouls 'n Ghosts (SG) | ||
1990-10-21 | Momotarou Katsugeki (PCE) (桃太郎活劇) | ||
1990-12-07 | Bomberman (TG16) (ボンバーマン) | Sound Programmer | |
1991-03-22 | Ys III: Wanderers from Ys (TGCD) (イースⅢ ワンダラーズ フロム イース) | PSG | |
1991-09-27 | Neutopia II (TG16) | ||
1991-10-25 | Dragon Slayer: The Legend of Heroes (ROM2) | PSG | |
1991-10-25 | Populous: The Promised Lands (ROM2) (ポピュラス ザ・プロミストランド) | SE | |
1991-??-?? | Aldynes: The Mission Code for Rage Crisis (SG) | ||
1992-03-26 | Tengai Makyou II: Manji Maru (ROM2) (天外魔境Ⅱ・卍) | Sound Effects Production | |
1992-07-10 | Soldier Blade (TG16) (ソルジャーブレイド) | ||
1992-12-11 | Bomberman '93 (TG16) (ボンバーマン’93) | Sound Programmer | |
1992-12-23 | Dragon Slayer: The Legend of Heroes II (ROM2) (ドラゴンスレイヤー英雄伝説Ⅱ) | PSG | |
1993-07-10 | Tengai Makyou: Fuun Kabuki Den (ROM2) (天外魔境・風雲カブキ伝) | Sound Producer | |
1993-12-24 | Shin Momotarou Densetsu (SFC) (新桃太郎伝説) | Sound | |
1995-04-28 | Super Bomberman 3 (SNES) | Music Programmer | |
1995-08-12 | Vertical Force (VB) (バーティカルフォース) | Sound Creator | |
1995-12-22 | Tengai Makyou: Zero (SFC) (天外魔境0) | ||
1996-07-19 | Saturn Bomberman (SAT) (サターンボンバーマン) | Sound Staff | |
1997-01-14 | Tengai Makyou: Daishi no Mokushiroku - The Apocalypse IV (SAT) | Sound: Engineering | |
1997-09-26 | Bomberman 64 (N64) (爆ボンバーマン) | Sound Program | |
1998-07-24 | Super B-Daman Battle Phoenix 64 (N64) (スーパービーダマン バトルフェニックス64) | Sound System | |
1999-02-25 | Weltorv Estleia (PS1) (ウェルトオブ・イストリア) | Sound Support | |
2001-03-01 | Bloody Roar 3 (PS1) (血腥咆哮3) | Sound Support Engineer | |
2002-03-18 | Bloody Roar: Primal Fury (GC) (ブラッディロア エクストリーム) | Sound Programmer | |
2002-10-21 | Mario Party 4 (GC) (マリオパーティ4) | Sound Programmer | |
2003-05-27 | Bloody Roar Extreme (XBOX) | Sound Data Operate | |
2003-10-31 | Frogger's Adventures: The Rescue (GC) | Sound Programmer | |
2003-11-10 | Mario Party 5 (GC) (マリオパーティ5) | Sound Program | |
2003-11-11 | Bloody Roar 4 (PS2 (ブラッディーロア4) | Sound Support | |
2003-12-18 | Hudson Selection Vol. 4: Takahashi Meijin no Bouken Jima (PS2) | Sound Support | |
2004-11-18 | Mario Party 6 (GC) (マリオアーティ6) | Sound Director | |
2005-01-13 | Mario Party Advance (GBA) (マリオパーティアドバンス) | Sound Director | |
2005-04-14 | Tengai Makyou III: Namida (PS2) (天外魔境Ⅲ) | Sound Section: Program | |
2005-11-07 | Mario Party 7 (GC) (マリオパーティ7) | Sound Programming | |
2006-02-23 | Suikoden V (PS2) (幻想水滸伝Ⅴ) | Sound Program | |
2006-07-20 | Bomberman Land Touch! (NDS) (ボンバーマンランドTOUCH!) | Sound Designer | |
2007-05-29 | Mario Party 8 (WII) (マリオパーティ8) | Sound Program | |
2007-07-09 | Bomberman Land Touch! 2 (NDS) (タッチ!ボンバーマンランド スターボンバーのミラクル★ワールド) | ||
2007-11-08 | Mario Party DS (NDS) (マリオパーティDS) | Sound Support | |
2008-03-25 | Star Soldier R (WII) | Sound Director | |
2008-10-14 | Tetris Party (WII) | Sound Staff |
Image Gallery
Links
- facebook.com/hoshi.keita - Facebook.
- facebook.com/profile.php?id=100008757406033 - Facebook (Newer account).