K-Byte (C64 Driver)
From Video Game Music Preservation Foundation Wiki
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K-Byte is the unofficial name of the sound driver used in Commodore 64 games, several of which are known to be developed by K-Byte.
Right from the beginning, arrangers could freely modify all registers of the SID chip. In 1985, vibrato and pulse width modulation (PWM) with hard-coded settings were added. In 1988, independent PWM speed for each voice, pitch bends and filter modulation were added.
Games
| Released | Title | Sample | Notes |
|---|---|---|---|
| 1983-??-?? | Defender (C64) | ||
| 1983-??-?? | Dig Dug (C64) | ||
| 1983-??-?? | Donkey Kong: Atarisoft (C64) | ||
| 1983-??-?? | Mountain King (C64) | ||
| 1984-??-?? | Math Mileage (C64) | ||
| 1984-??-?? | Pole Position (C64) | ||
| 1984-??-?? | Sesame Street Letter-Go-Round (C64) | ||
| 1984-??-?? | Track & Field (C64) | ||
| 1984-??-?? | WarGames (C64) | ||
| 1985-??-?? | Ballblazer (C64) | ||
| 1986-0?-?? | World Games (C64) | ||
| 1986-??-?? | Crystal Castles (C64) | ||
| 1987-??-?? | Street Sports Basketball (C64) | ||
| 1988-0?-?? | 4x4 Off-Road Racing (C64) | |
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| 1988-0?-?? | Sporting News Baseball (C64) | ||
| 1988-0?-?? | Street Sports Soccer (C64) | ||
| 1988-??-?? | Street Sports Football (C64) |