Humphrey is an action game where you control a man who tries to change to color of a pyramid of blocks by jumping on them while avoiding monsters, essentially a clone of Q*Bert (ARC).
Interestingly, the game was programmed entirely by composer David Whittaker, with music also written by him. This probably was his second attempt in computer industry after Humphrey (VIC) original, from which the Commodore 64 version was ported.
The music has a length of only 32 notes, but it has very good quality for 1983 year in Commodore 64 platform (in these days BASIC music was still popular). Also it's interesting that the original SID file has only 610 bytes, even with header!
The music loops over the instructions and the starting screen selection, and plays once over the winning of the level and game over. The tempo is moderate at the instructions, and twice as high everywhere else.
|01||Humphrey (Title)||David Whittaker||0:23||Download|
|02||Humphrey (Small)||David Whittaker||0:03||Download|
While David was the programmer, he was also the composer and the arranger of original music.
The first track was recorded using the original SID file with SID Decoder. The second was get while compressing of the first recording twice without the change of pitch. 6581 filter was chosen at 150 setting, however, it's unknown how close it is to the sounding meant by Whittaker.
Ripping Commodore 64 music is hard process so it's beyond the scope of this site.
The game uses the standard Commodore 64 MOS Technology 6581 chip.