Got Point

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Got Point
Composer William Goldstein
Released 1988-??-??
Title Origin Game Location
Loops No

The Got Point jingle is heard whenever the player does something that earn him or her a point. Some actions have their own music, but for generic beneficial actions, you hear this jingle composed by William Goldstein.

Games

King's Quest IV: The Perils of Rosella (DOS)

Platform - DOS.png
King's Quest IV: The Perils of Rosella (DOS)
Output - Roland.svg
Output - Tandy.svg
King's Quest 4 - DOS - Got Points.png
Arranger William Goldstein
Released 1988-??-??
Length 0:03.17
Format SCI

Five different types of output were designed for the DOS release, each output corresponds to a different group of devices, the Roland, Yamaha, OPL2, 3 Voice, and PC Speaker.

The MT-32 sound is very airy with chimes and synth.

The file is sound.048 in the resource files.

King's Quest IV: The Perils of Rosella (A2GS)

Platform - A2GS.png
King's Quest IV: The Perils of Rosella (A2GS)
Arranger Stuart Goldstein
Released 1989-??-??
Length 0:03.17
Format SCI

The Apple IIGS port plays the song on the built-in ES5503 audio chip.

King's Quest IV: The Perils of Rosella (A2)

Platform - A2.png
King's Quest IV: The Perils of Rosella (A2)
Arranger Stuart Goldstein
Released 1990-??-??


King's Quest IV: The Perils of Rosella (AMI)

Platform - AMI.png
King's Quest IV: The Perils of Rosella (AMI)
Arranger Stuart Goldstein
Released 1990-??-??
Length 0:03.17
Format SCI

The Amiga port used the built-in 8364 audio chip.

King's Quest IV: The Perils of Rosella (AST)

Platform - AST.png
King's Quest IV: The Perils of Rosella (AST)
Arranger Stuart Goldstein
Released 1990-??-??
Length 0:03.17
Format SCI

The Atari ST port included at least two types of output, one for Roland devices and one for the system's built-in YM2149 audio chip. Since the Roland output is the same as the DOS release, it will not be recorded.

Links