|Game Music Format|
|First Game:||Elvira: Mistress of the Dark (DOS)|
The Game Music Format (GMF) (the name is a guess) was created by Adventure Soft for their Adventure Game Operating System (AGOS) engine.
Currently, there are no stand alone players, but the SCUMM VM, which supports the AGOS engine, has a GMF player built-in.
|1990-??-??||Elvira: Mistress of the Dark (DOS)|| |
|1991-??-??||Elvira II: The Jaws of Cerberus (DOS)|| |
|1992-??-??||WaxWorks (DOS)|| |
|1993-??-??||Simon the Sorcerer (DOS)|
There appear to be two versions of GMF, and earlier version used in the Elvira games, and then a later version used in Simon and the Sorcerer. While the files have similar structures, the Simon the Sorcerer version has a header that begins with "GMF" which is lacking in the Elvira games.
- searchcode.com/codesearch/view/3878219/ - The SCUMM VM player source code.
- scummvm.sourcearchive.com/documentation/1.0.0~rc1-1/res__snd_8cpp-source.html - More SCUMM VM source code.
- wiki.scummvm.org/index.php/AGOS/Formats - SCUMM VM AGOS formats.
- mobygames.com/game-group/game-engine-agos/offset,0/so,1a/ - MobyGames - Games that use AGOS.