Flight of the Bumblebee

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Flight of the Bumblebee
Composer Nikolai Rimsky-Korsakov
Released 1900-11-03

Flight of the Bumblebee is an orchestral interlude composed by Nikolai Rimsky-Korsakov and that is featured in his opera The Tale of Tsar Saltan. The song is played at an incredible tempo making it a difficult tune to master. It is featured in several games because it has long since been in the public domain.

Tree Insects song got some sound from this classic tune.

Games

Donkey Kong 3 (NES)

Platform - NES.png
Donkey Kong 3 (NES)
Arranger Hirokazu Tanaka
Released 1984-07-04
Format NSF

Plays in first two levels

Buzz Off! (C64)

Platform - C64.png
Buzz Off! (C64)
Arranger Unknown
Released 1984-??-??
Format SID


Road Runner (ARC)

Platform - ARC.png
Road Runner (ARC)
Arranger Hal Canon
Released 1985-??-??
Format UNK


Creative Music System (DOS)

Platform - DOS.png
Creative Music System (DOS)
Output - Philips.svg
Creative Music System - DOS - Flight of the Bumblebee.png
Arranger Seng Kwong
Released 1987-08-??
Length 1:15
Format CMS

Flight of the Bumblebee is located on Song Disk 1 as Bee.cms. The file's metadata credits arrangement to Seng Kwong. The title in the metadata spells "bumblebee" as two words. The tune is played on the SAA1099 chips in the Creative Music System.

Parodius: Tako wa Chikyuu o Sukuu (MSX)

Platform - MSX.png
Parodius: Tako wa Chikyuu o Sukuu (MSX)
Arranger Hidenori Maezawa
Released 1988-04-28
Format KSS


Captain Comic: The Adventure (NES)

Platform - NES.png
Captain Comic: The Adventure (NES)
Arranger Judye Pistole
Released 1989-??-??
Format NSF


Road Runner (NES)

Platform - NES.png
Road Runner (NES)
Output - NES.svg
Arranger Gavan Anderson, Tania Smith
Released 1989-??-??
Length 0:20
BPM 300
Format NSF

Flight of the Bumblebee plays during the second round. According to Gavan, because of his going on tour, he had Tania Smith finish up the arrangement, though she was not yet an employee of Beam Software at the time. Gavan also explained that they had originally done the whole song, but due to space constraints on the cartridge, they had to cut down the track.

The song plays at 300 BPM, a tempo that, according to Gavan, was set by the programmers. Gavan and Tania wrote the music in Music Macro Language using Neil Brennan's version of Beam Software's NYNTH sound driver. Though the game was developed in Australia, a country that uses the PAL format, it plays in the same key as the original song, so Gavan and Tania probably did the arrangement with NTSC consoles in mind. Its internal name is BEE.T.

Parodius Da! Shinwa kara Owarai E (ARC)

Platform - ARC.png
Parodius Da! Shinwa kara Owarai E (ARC)
Output - OPM.svg
Parodius Da! Shinwa kara Owarai E - ARC - It's the Boss BGM!.png
Arranger Kazuki Muraoka
Released 1990-11-??
Format VGM

Much like its MSX predecessor, Parodius Da! uses "Flight of the Bumblebee" as the primary boss theme. This arrangement (titled "ボスBGMだ!", or "It's the Boss BGM!", on the official soundtrack) uses the YM2151 and K053260 chips.

Parodius (NES)

Platform - NES.png
Parodius (NES)
Arranger Hiroshi Takeyasu, Tomoya Tomita
Released 1990-11-??
Format NSF


Exterminator (C64)

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Exterminator (C64)
Released 1990

Some percussions along with the simplified version of Flight of the Bumblebee is the main theme of the game.


Tiny Toon Adventures (NES)

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Tiny Toon Adventures (NES)
Arranger Jun Funahashi, Masae Nakashima, Satoko Minami
Released 1991-12-20
Format NSF


Ultima VII: The Black Gate (DOS)

Platform - DOS.png
Ultima VII: The Black Gate (DOS)
Output - Roland.svg
Output - OPL2.svg
Ultima 7 - DOS - Bee Cave.png
Arranger Dana Glover
Released 1992-04-16
Length 1:22.88
BPM 170
Format MIDI

In Ultima VII: The Black Gate (DOS), Flight of the Bumblebee is played in the Bee Cave where giant bees have made their hive. In the game, you must harvest their honey for a quest, and the game offers multiple ways to deal with the bees. Interestingly, the song ends with silence, and then a few odd notes.

This song is track 54 in the game's data files.

Aero the Acro-Bat (SNES)

Platform - SNES.png
Aero the Acro-Bat (SNES)
Arranger Darren Mitchell
Released 1993-10-??
Format SPC

Played when you fight the bosses at the circus and the funpark.

Aero the Acro-Bat (GEN)

Platform - GEN.png
Aero the Acro-Bat (GEN)
Arranger Darren Mitchell
Released 1993-??-??
Length 1:31
Format UNK

Played when you fight the bosses at the circus and the funpark.

DX-Ball (W32)

Platform - W32.png
DX-Ball (W32)
Output - MIDI.svg
Arranger Romeo Music International
Released 1996-??-??
Length 1:17
Format MDS


Crash Twinsanity (PS2)

Platform - PS2.png
Crash Twinsanity (PS2)
Output - PCM.svg
Arranger Spiralmouth
Released 2004-09-28
Length 1:17
Format PSF

Plays when you chase Dr. Neo Cortex with bee swarm

Crash Twinsanity (XBOX)

Platform - XBOX.png
Crash Twinsanity (XBOX)
Output - PCM.svg
Arranger Spiralmouth
Released 2009-04-28
Length 1:17
Format UNK


DX-Ball (WEB)

Platform - WEB.png
DX-Ball (WEB)
Output - PCM.svg
Arranger Romeo Music International
Released 2012-??-??
Length 1:17
Format MP3

Links