Engine Software
Engine Software | |
Founded | 1991 |
Headquarters | Doetinchem, Netherlands |
Website | www.engine-software.com |
Other Names | MSX-Engine |
Engine Software is a Dutch video game developer, located in Doetinchem, Netherlands, which specialized in handheld video games and digital platforms until 2011. In the period after (2011-present) they have become more active and known for high-end ports and adaptations of games to modern consoles, mobile, PC and streaming services like Stadia and Luna.
Contents
Music Development
SNES
On Corn Buster, composers wrote music using Fasttracker II.
Game Boy Color
Composers at Engine Software used MusyX, a sound tool by Factor 5.
Co-developed games with Vicarious Visions uses GHX sound driver by Shin'en Multimedia.
Game Boy Advance / Nintendo DS / digiBlast
Jan-Lieuwe Koopmans wrote sound drivers for Game Boy Advance, digiBlast and Nintendo DS. These drivers were licensed to various developers, and as such, these sound engines are known to be used by various composers.
Bart Roijmans writing music using MadTracker and converted his XM files for playback with developer's sound driver.
Audio Personnel
- Bart Roijmans — Composer.
- Jan-Lieuwe Koopmans — Audio Programmer.
- Ruud van de Moosdijk — Composer, Sound Designer.