Digital Eclipse

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Digital Eclipse
NoLogo.png
Founded 1992
Headquarters Emeryville, California, USA
Website backboneentertainment.com
Other Names
  • Backbone Entertainment

Digital Eclipse was an American game developer. The company had a policy of not crediting more than one person for the same thing, so sometimes, composers were listed as audio directors or sound designers.

Some staff moved to 3d6 Games and Other Ocean Interactive.

Games

Music Development

SNES

John Kowalski programmed his own custom sound drivers for Super Nintendo, which can emulate sounds from original arcade games.

Ms. Pac-Man uses v1.07b version of Bitmasters's SLICK/Audio.

GBC

Jeremy Mika programmed the sound driver at Digital Eclipse. In most of their games, the wavetable channel is used to play back digital audio samples.

Games co-developed by GameBrains, Tuna Technologies and Cosmigo used sound drivers by Kevin Choong, Michael Delaney and its own driver, respectively.

GBA

Digital Eclipse used various sound drivers, ranging from Nintendo's MP2K engine, MusyX by Factor 5, QuickThunder by Gameboyaudio, LS_Play by Logik State, Sonix by Cosmigo and a separate driver by Engine Software.

Audio Personnel

These composers were internally contracted:

These composers were contracted externally:

Links