Death Stalker (CPC)
Death Stalker is a hack-and-slay adventure.
Your objective is to pass some big dungeon. On your way, you need to pick up items (up to five) from the floor, mostly to open doors and recover, but also to release prisoners (most of whom will leave you one more item) and help you fight several kinds of opponents (defeating them also opens a few doors).
The screen displays only sections, items and creatures that the protagonist can see from where he stands (not only the direction he faces). Everything else remains black until he moves closer, and becomes black when far away.
Codemasters has been David Whittaker's best client for two years, and again he delivered the most popular part of a game. In total, he arranged four songs and 16 sound effects (six unused) for the Amstrad CPC and the ZX Spectrum 128K. However, the CPC's slower clock forced Whittaker to speed up some vibratos (most audibly right in the beginning).
At any time after loading, you can press CTRL+T to toggle all songs. Sound effects are always on and temporarily mute the melody.
All songs were recorded from the game in WinAPE Version 2.0 Beta 2.
|02||Get Ready||David Whittaker||0:02||Download|
|03||Game Over||David Whittaker||0:03||Download|
|04||High Score||David Whittaker||1:23||Download|
- Ripper: Professor Chaos (AY), CPC-POWER (YM)
- Recorder: Professor Chaos
- Game Credits:
This game uses the computer's built-in AY-3-8912 chip.
The CPC game was announced to be released on The CD Games Pack (c. early 1990), like the Spectrum game was. However, according to CPC-POWER, the pack was never released as the Commodore 64 and Spectrum CDs sold poorly.
- mobygames.com/game/cpc/death-stalker - MobyGames.
- mobygames.com/game/cpc/quattro-combat - MobyGames on a 1991 compilation.
- gamefaqs.gamespot.com/cpc/940331-death-stalker - GameFAQs.
- gamefaqs.gamespot.com/cpc/280620-quattro-combat - GameFAQs on a 1991 compilation.
|Notable Personnel||David Whittaker|