Darren Mitchell

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Darren Mitchell
Darren Mitchell - 02.jpg
Born November 14, 1964
Birth Place Dallas, TX, USA
Nationality American   USA.svg

Darren Mitchell is an American musician. He was born in Dallas, Texas on November 14, 1964. Mitchell recieved his bachelor's degree from the University of North Texas and has completed several graduate hours.

Mitchell was the primary composer at Iguana Entertainment from 1996, although around 1999 he started acting more as an audio director, with Nelson Everhart handling composing duties. Mitchell left the company when it was bought out by Acclaim in 2000, and thereafter worked as a freelance composer and sound designer.

When asked about his favorite groups and inspirations, Mitchell said the following:

I don't really listen to 'bands' anymore. If I had to choose it would be B.T. I mainly listen to film scores and symphonic wind scores, which is what I write when I am not doing game music.

I get my inspiration from everywhere. Something I hear, see, or perhaps something someone says or hums........everywhere!

Music Development

Genesis

Mitchell used GEMS.

N64

Mitchell used Iguana's in-house Nintendo 64 sound engine, which was designed by Anthony Palomba and Brian Watson.

He said this about South Park's music:

That was delveloped VERY fast for a console game, my part was about 3 weeks which is why the music uses the same sounds on most every piece. I found a style that the producer liked, and stuck with it. Not my greatest work, but there is some fun stuff there.

As I recall, the drums and pizz strings are from the Ensoniq TS-10/12. The bass and other sounds were from the Roland JV-1080 that was fully expanded. As I recall the Bass actually came from the ROM Card that was made for the JV-880.

That was not a fun project. Very tight deadlines, not enough time to really develop good music overall. The N64 was a &%*()%& to develop on so on all my N64 games almost all of my 'non-writing' time was used for implementation into the console. A royal pain.

SNES

Mitchell used the SLICK/Audio sound driver by Bitmasters.

Gameography

Released Title Sample
1995-09-04 Frank Thomas: Big Hurt Baseball (GEN)
1995-11-?? Frank Thomas: Big Hurt Baseball (SNES)
1995-11-?? NFL Quarterback Club 96 (SNES)
1996-02-?? College Slam (SNES)
1996-12-?? Batman Forever: The Arcade Game (PS1) Sound Effects with Marc Schaefgen.
1996-??-?? College Slam (GEN)
1996-??-?? NFL Quarterback Club 1997 (?)
1997-02-28 Turok: Dinosaur Hunter (N64)
1997-10-24 NFL Quarterback Club 1998 (N64)
1997-??-?? All-Star 1997 Featuring Frank Thomas (?)
1998-04-30 All-Star Baseball 99 (N64)
1998-11-10 NFL Quarterback Club 1999 (N64)
1998-12-12 South Park (N64)
1998-??-?? All-Star Baseball 1998 (?)
1998-??-?? Turok 2: Seeds of Evil (N64)
1999-03-09 South Park (W16)
1999-03-31 All-Star Baseball 2000 (N64)
1999-08-31 NFL Quarterback Club 2000 (N64)
1999-09-30 South Park (PS) Arranged by an unknown composer at Appaloosa.
1999-10-12 South Park: Chef's Luv Shack (N64) Audio Director
1999-11-23 Turok: Rage Wars (N64) Composer, Sound Designer with Marc Schaefgen and John Henke
2000-02-29 All-Star Baseball 2001 (N64)
2000-07-30 NFL QB Club 2001 (DC)
2000-08-30 Turok 3: Shadow of Oblivion (N64) Audio Director
2005-??-?? Tom Clancy's Ghost Recon 2 (?)
2005-08-02 Tom Clancy's Ghost Recon 2: Summit Strike (XBOX)
2006-02-16 Tom Clancy's Rainbow Six: Lockdown (W32)
2006-03-09 Tom Clancy's Ghost Recon: Advanced Warfighter (X360)
2007-10-30 Cars: Mater-National Championship (PS3)
2007-12-17 MX vs. ATV Untamed (X360)
2009-02-09 Deadly Creatures (WII)
2009-07-14 Birthday Party Bash (WII)
2009-11-10 Cars 2 (?)
2009-11-10 Ringling Bros. and Barnum & Bailey: Greatest Show On Earth (WII)
2009-11-10 Ringling Bros. and Barnum & Bailey: Greatest Show On Earth - Asian Elephants (DS)
2010-09-21 New Carnival Games (WII)
201?-??-?? Grid Block (?)
2011-07-11 Let's Cheer! (X360)
2012-??-?? Indecision 2012 (IP)

Picture Gallery

Links