Daniel Kleczyński
From Video Game Music Preservation Foundation Wiki
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Daniel Kleczyński is a Polish video game composer and sound designer, who worked at L.K. Avalon.
Audio Development
Commodore 64
Kleczyński used Music-Assembler.
Gameography
| Released | Title | Sample | Notes |
|---|---|---|---|
| 1990-??-?? | Lasermania (A8) | With Janusz Pelc. | |
| 1992-02-21 | Electro Body (DOS) | ||
| 1992-??-?? | Dagobar (A8) | With Janusz Pelc. | |
| 1992-??-?? | Hans Kloss (A8) | ||
| 1992-??-?? | U235 (A8) | With Michał Luberda. | |
| 1993-??-?? | Hans Kloss (C64) | ||
| 1995-??-?? | Sołtys (DOS) | ||
| 1997-??-?? | Sfinx (DOS) | ||
| 1997-??-?? | Wyspa 7 Skarbów (W32) | ||
| 1998-08-?? | Reah: Face the Unknown (W32) | Video Sound and Sound Effects. | |
| 2001-06-15 | Schizm: Mysterious Journey (W32) | ||
| 2002-08-19 | Nina: Agent Chronicles (W32) | ||
| 2002-09-12 | Draggo (W32) | ||
| 2003-11-24 | Mysterious Journey II: Chameleon (W32) | ||
| 2004-12-14 | Sentinel: Descendants in Time (W32) | ||
| 2007-10-26 | The Witcher (W32) | Additional Sound with Andrzej Kasprzyk and Maciej Miąsik. | |
| 2008-11-10 | Chronicles of Mystery: The Scorpio Ritual (W32) | ||
| 2009-02-17 | Art of Murder: Hunt for the Puppeteer (W32) | ||
| 2011-05-17 | The Witcher 2: Assassins of Kings (W32) | Additional Audio with Adam Skorupa. | |
| 2011-09-13 | Hard Reset (W32) | Sound Design with Aneta Cyborg and Adam Skorupa. |
Picture Gallery
Links
- mobygames.com/person/9348/daniel-kleczynski - MobyGames.