Daniel Kleczyński

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Daniel Kleczyński
Daniel Kleczyński - 01.jpg
Gender Male
Born Unknown
Birth Place Unknown
Nationality Polish   Poland.svg
Aliases D.K.

Daniel Kleczyński is a Polish video game composer and sound designer, who worked at L.K. Avalon.

Audio Development

Commodore 64

Kleczyński used Music-Assembler.

Gameography

Released Title Sample Notes
1990-??-?? Lasermania (A8) With Janusz Pelc.
1992-02-21 Electro Body (DOS)
1992-??-?? Dagobar (A8) With Janusz Pelc.
1992-??-?? Hans Kloss (A8)
1992-??-?? U235 (A8) With Michał Luberda.
1993-??-?? Hans Kloss (C64)
1995-??-?? Sołtys (DOS)
1997-??-?? Sfinx (DOS)
1997-??-?? Wyspa 7 Skarbów (W32)
1998-08-?? Reah: Face the Unknown (W32) Video Sound and Sound Effects.
2001-06-15 Schizm: Mysterious Journey (W32)
2002-08-19 Nina: Agent Chronicles (W32)
2002-09-12 Draggo (W32)
2003-11-24 Mysterious Journey II: Chameleon (W32)
2004-12-14 Sentinel: Descendants in Time (W32)
2007-10-26 The Witcher (W32) Additional Sound with Andrzej Kasprzyk and Maciej Miąsik.
2008-11-10 Chronicles of Mystery: The Scorpio Ritual (W32)
2009-02-17 Art of Murder: Hunt for the Puppeteer (W32)
2011-05-17 The Witcher 2: Assassins of Kings (W32) Additional Audio with Adam Skorupa.
2011-09-13 Hard Reset (W32) Sound Design with Aneta Cyborg and Adam Skorupa.

Picture Gallery

Links