DNS
Dynamic Synthesizer | |||||
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Developer: | Chris Hülsbeck | ||||
Header: | Absent | ||||
Content: | Programmatic | ||||
Instruments: | External | ||||
Target Output
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Released: | 1988 | ||||
First Game: | PTC (AMI) | ||||
Extensions |
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DNS is a format that houses code and data for Chris Hülsbeck's early Amiga music. Each DNS file comes with a RAW file named smp.*.
On the original disk of Starball (AMI), nearly 200 KB of source code were leaked, revealing that Hülsbeck called the driver sequencer + synthesizer, developed versions 1.0 to 1.4 from January 24 to July 31, 1988, and arranged in assembly. Most files end with the comment DYNAMIC SYNTHESIZER MODUL V1.34.
Contents
Players
- DeliPlayer - Windows
- Delix - XMPlay
Games
Released | Title | Sample |
---|---|---|
1988-??-?? | PTC (AMI) | |
1988-??-?? | Starball (AMI) | |
1989-0?-?? | Hollywood Poker Pro (AMI) |
Technical
Dynamic Synthesizer is closest to Hülsbeck's first music system, Soundmonitor, if much simpler: Vibrato, portamento and arpeggio are not supported, only a software ADSR and detune per instrument.
Each song has 6 tracks, and sound effects are played on a 7th track. All notes are spread over the Amiga's 4 voices, whichever is free or was occupied longest ago. As a result, instruments jump almost arbitrarily between hard left and hard right.