Coconuts Japan
Coconuts Japan | |
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Founded | 1987? |
Headquarters | Japan |
Coconuts Japan Entertainment (ココナッツジャパンエンターテイメント Kokonatsu Japan Entāteinmento) was a Japanese game company, possibly founded in 1987, and the company probably closed their doors in 2000. They first started out developing Pachinko games on the Nintendo Famicom along with Marionette. The company continued to develop video games on Nintendo's consoles, but later started developing games for the TurboGrafx-16, 3DO, Sega Saturn, PlayStation, and other consoles. Their first known game is Mezase Pachi Pro: Pachiokun for the Famicom, and their last known title is World League Soccer for the PlayStation. Most of their early games were published by a company called C*Dream, which is often confused with the unlicensed American game developer Color Dreams.
When it came to their music, Coconuts Japan made a wise choice in sometimes hiring professional composers such as Michio Fujisawa to compose their soundtracks.
Games
Music Development
NES
The company would usually outsource audio.
According to Hironari Tadokoro of Marionette, sheet music and demo tapes were sent from the composers to Coconuts Japan, which was then given to him to program into the game in Music Macro Language.
The company also contracted sound to Soft Machine, with music sometimes by the company's CEO, Akira Nakakuma.
Audio Personnel
- Akira Nakakuma
- Hiroko Watanabe
- Hironari Tadokoro (Sound programmer hired under contract from Marionette.)
- Hirotoshi Motoyama
- I. Wada
- K. Takahashi (Kana Takahashi?)
- Kenji Ikeda
- Michio Fujisawa
- Masahito Miyamoto