Clik Clak (C64)
Clik Clak | ||||||
![]() |
||||||
|
Clik Clak is an action puzzle game where your job is to install clocks into 12 world monuments. You are given gear wheels at random sizes and must insert them onto pegs in order to connect all red wheels already fixed. At the same time, the engine is heating and two poffins hop around unscrewing pegs and rusting wheels. You have a limited supply of shots to chase away the pests, bombs to remove misplaced wheels, and oil to derust. Coins can be earned to stock up your supply, but points are deducted for unconnected wheels. After completing a level, an animated photo of the improved monument is shown.
Contents
Screenshots
Music
The pop music and piano cues are driving, bouncy and well-suited to the warm, custom-made instrument sounds. The in-game songs have been limited to 2 voices, while the 3rd is used for sound effects.
The music driver is RoMuzak V6.3. The looping songs suffer under its most common bug, namely the first note sometimes being muted. The sound effect driver is The Sound FX Kit.
Some songs are also used in the Amiga and DOS versions, whereas some have been replaced by others. All titles are unofficial and numbered uniquely among the three versions. The in-game song changes every level, in the same order as in the table below. Which platform's music was done first is unknown.
Over the map, the progress song is chosen at random. Over the completion photo, Progress 2 plays. Over the ending, Intro 1.
Recording
All songs were recorded from a real C64C with an 8580 R5 4091, while the game was paused.
# | Title | Composer | Length | Listen | Download |
---|---|---|---|---|---|
01 | Intro 1 | Paolo Galimberti | 1:52 | Download | |
02 | Progress 2 | Paolo Galimberti | 0:03 | Download | |
03 | Progress 3 | Paolo Galimberti | 0:03 | Download | |
04 | In-Game 3 | Paolo Galimberti | 2:43 | Download | |
05 | In-Game 1 | Paolo Galimberti | 3:44 | Download | |
06 | In-Game 4 | Paolo Galimberti | 3:48 | Download | |
07 | Slot | Paolo Galimberti | 0:25 | Download | |
08 | Game Over 1 | Paolo Galimberti | 0:01 | Download |
Credits
- Ripper: HVSC
- Recorder: Professor Chaos
- Game Credits:
- Musics and Sound FX: Paolo Galimberti
- Not Credited Programmer: Neil Higgins
- Not Credited Programmer: Oliver Blasnik
(Source for Galimberti: Main menu. Source for programmers: Code recognition.)
Game Rip
Audio Devices
This game uses the computer's built-in SID chip. The music constantly toggles SID's filter, causing unpleasant clicks on the 6581 chip, but not on the 8580.
Unlike the other ports, an official NTSC release is not known.
Releases
|
Links
- mobygames.com/game/c64/gear-works - MobyGames.
- gamefaqs.gamespot.com/c64/569198-clik-clak - GameFAQs.
Clik Clak | |
Clik Clak | ![]() ![]() ![]() |
Gear Works | ![]() ![]() |
Notable Songs | |
Notable Personnel | Paolo Galimberti • Peter Hennig |
Notable Companies | Idea |
- Games Released In 1992
- Games Developed By Idea
- No Amazon
- Games
- Clik Clak (C64)
- Games By Paolo Galimberti
- Games By Neil Higgins
- Games By Oliver Blasnik
- Games That Use SID
- Games Released In France
- Commodore 64 Games
- Games Published By Idea
- Games Released In Germany
- Games Released In Italy
- Games Released In UK
- Needed Song Descriptions