Chris Kelly
Christopher Kelly | ||||||||
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Chris Kelly started working for Absolute Entertainment in 1994 and left a year later. In 1997, he joined Morning Star Multimedia, where he wrote the music and sound effects to their Game Boy adaptations of Frogger. In 1999, he joined Skyworks Technologies, where he spent of his game career. There, he mostly worked on the Nintendo DS and Game Boy Advance, but also worked on a few different platforms, including the iPhone.
Since 2009, Kelly continues to work in the game industry at Generation i Studios, a company that makes games without deadlines or interference from clients. He also teachers game design at Fairleigh Dickinson University. He currently works as a Multimedia Manager for Wyndham Hotels & Resorts. Kelly currently resides in Morris Plains, New Jersey.
Contents
Audio Development
Game Boy, Game Boy Color
Kelly used Absolute Entertainment's sound driver by Stuart E. Ross.
Game Boy Advance
Kelly mostly used Nintendo's MP2K sound engine.
At Skyworks Technologies, Kelly initially converted stock music and sounds to custom sound driver as RAW data.
Gameography
Links
- mobygames.com/person/178035/chris-kelly/ - MobyGames.
- linkedin.com/in/chris-kelly-media - Linkedin.