Captain Skyhawk (NES)
Captain Skyhawk is a scrolling shooter video game developed by Rare and published by Milton Bradley Company. The game was released in North America in June 1990 and in Europe the next year for the NES. It was also released for the PlayChoice-10 arcade machine. It features music by composer David Wise.
The player takes a role of a fighter pilot working to repel an alien invasion. Aliens have invaded Earth, and have built four land bases. These bases are designed to drain Earth's energy and feed it to their mother space station. If the space station is allowed to obtain enough energy, it will destroy the Earth with a massive laser blast. The player must destroy the enemy bases, then go after the space station itself. Scientists, during the course of the game, are working on a top-secret Neutron Cannon. During several missions, the player must make supply drops to the scientists working underground. Sometimes, the aliens will have a scientist captive. Then the player must defeat the alien base and take the scientist to safety.
This page needs more screenshots.
For 1990, David Wise of Battletoads and Donkey Kong Country fame did a good job, creating this fighting soundtrack to go along with the game.
The song titles and track orderings come from the NSFE file.
To write music on the NES, David had to write the music in 6502 assembly language.
|01||Title Screen||David Wise||0:24||Download|
|02||Mission Start & Complete||David Wise||0:16||Download|
|03||Enemy Base||David Wise||0:31||Download|
|05||Space Dock - Weapon Ship||David Wise||2:20||Download|
|06||Game Over||David Wise||0:25||Download|
|07||High Score||David Wise||0:32||Download|
|08||Unused Theme||David Wise||1:40||Download|
- Ripper: MrNorbert1994
- Recorder: Duc4Wikmedia
- Game Credits:
(Source: High Scores, game lacks traditional credits.)
Like most of Rare's NES games, this one does not contain credits, but sometimes the developers would sneak their names in the high scores. According to various staff at Rare, this was to prevent their employees from job offers from other companies. We have contacted David Wise who has verified composing the game's soundtrack. Mark Betteridge may have also been responsible for the game's sound effects.
Ripping NSF music is an arduous process that is beyond the scope of this site.
The game uses the NES's RP2A03. It uses the later revision of Rare's sound driver, originally created by Rare founder Chris Stamper and modified by Mark Betteridge.