Beverly Hills Cop (AST)

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Beverly Hills Cop
Beverly Hills Cop - AST - EU.jpg
Platform: Atari ST
Year: 1990
Developer: Tynesoft Computer Software
Buy: Amazon

Beverly Hills Cop is the licensed game loosely based on self-titled movie in the genre of platformer shooter.

In this game you take a role of the law enforcer, Axel Foley (character of the original film). This game is actually a couple of four sub-games. In the first Axel Foley visits a warehouse to shoot out some bad guys. The second involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. In the third you must cross the grounds of a mansion, shooting anyone who gets in your way. The final section is set within the mansion, and is first-person 3D, although with few movement angles and only one enemy on screen at a time.

The critics didn't like this game because of bad game play and bad controls, however it has nice graphics and music.


Beverly Hills Cop - AST - Title.png

Title screen featuring Axel Foley.

Beverly Hills Cop - AST - Highscores.png

High scores of this game.

Beverly Hills Cop - AST - Warehouse.png

Searching for thugs on the warehouse.

Beverly Hills Cop - AST - Level 2.png

Setting the scene of level 2.

Beverly Hills Cop - AST - Driving.png

Driving sequence. Note that it's true 3D instead of true 2D in 8-bit ports with first-person look.
Error creating thumbnail: File missing
You've crashed your car during the chase.


The only song in this game is a cover of Axel F from the movie, arranged by David Whittaker. The Atari ST version sounds like ZX Spectrum and Amstrad CPC versions, they even use almost the same chips - YM2149 and AY-3-8912, that's why the fidelity of sound is lower than in the Amiga or Commodore 64 versions.


# Title ComposerArranger Length Listen Download
01 Axel F Harold FaltermeyerDavid Whittaker 2:21


  • Ripper: (SC68 conversion), (SNDH), PaciDemo area (YM conversion)
  • Recorder: M1911
  • Game Credits:

(Source: Commodore 64, ZX Spectrum and Amstrad CPC ports, game lacks credits.)

The game may contain credits in the manual. Whittaker not only did music for most other versions of this game, but the game also uses his sound engine. In addition, the arrangement in this version is identical to the other ports in which Whittaker arranged the music.

Game Rip








Both SC68 and SNDH rips are available from archives from official sites of these formats. The recording was made using SC68 file with SC68 Player plugin for foobar2000.

An YM conversion for AY-3-8913 systems, like Amstrad CPC and ZX Spectrum, also exists. Although the conversion from YM2149F has lost some of its sound, it can be played on these platforms natively.

Audio Devices

The game use standard Atari ST YM2149F chip.


  EU.svg   EU
Beverly Hills Cop - AST - EU.jpg
Title: Beverly Hills Cop
Platform: Atari ST
Released: 1990-??-??
Publisher: Tynesoft Computer Software