Beverly Hills Cop (AMI)
|Beverly Hills Cop|
Beverly Hills Cop is the licensed game loosely based on self-titled movie in the genre of platformer shooter.
In this game you take a role of the law enforcer, Axel Foley (character of the original film). This game is actually a couple of four sub-games. In the first Axel Foley visits a warehouse to shoot out some bad guys. The second involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. In the third you must cross the grounds of a mansion, shooting anyone who gets in your way. The final section is set within the mansion, and is first-person 3D, although with few movement angles and only one enemy on screen at a time.
The critics didn't like this game because of bad gameplay and bad controls, however it has nice graphics and music.
The only track in this game is Axel F cover from the movie. Unlike other ports of Beverly Hills Cop, this was arranged by Ron Klaren. Even though the manual credits David Whittaker as arranger, he didn't compose music in MOD format for Amiga ever (only DW because of use of custom engine), and it was verified that it was Ron. Music style also doesn't fit with other ports - it's more cover than remix.
|01||Axel F||Harold Faltermeyer||Ron Klaren||2:59||Download|
- Ripper: exotica.org.uk
- Recorder: M1911
- Game Credits:
As said above, the manual credits are wrong for this port.
Music was composed using SoundTracker in MOD format - usual case for Commodore Amiga.
The game use standard Commodore Amiga MOS Technology 8364 chip.