AudioArts
AudioArts | ||||||
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AudioArts was a group consisting of Allister Brimble, Will Davis, and Michael Delaney. They used the alias on a few games they worked on. The name was only used in Game Boy Color titles, as well as a couple Game Boy Advance titles. The company was also used the moniker Gameboyaudio, but changed it when Nintendo requested them to do so. The game The Flintstones: Burgertime in Bedrock (GBC) attributes the music to Full Fat Productions. This was most likely because Conspiracy Entertainment contracted Full Fat for the graphics, who in turn contracted AudioArts for the sound. Despite not having any audio credits, Mission Impossible (GBC) lists AudioArts under the Special Thanks section.
Music Development
Allister and Will used a sound driver by Michael Delaney. Allister said:
Allister also said that the music was written in assembly.
Audio Personnel
- Allister Brimble - Composer and sound designer.
- Will Davis - Composer and sound designer.
- Frederic Motte - Composer and sound designer.
- Michael Delaney - Game Boy sound driver programmer.
Gameography
This lists games that credit AudioArts.