Andrew Barnabas

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Andrew Barnabas
Andrew Barnabas.jpg
Born 1973
Birth Place
Nationality British   UK.svg
Website bobandbarn.com

Andrew Barnabas attended the University of Leeds college for music in 1995. Most of his early music is for the Amiga computer, but when the PlayStation become popular in the UK, he switched over.


Issue - Content.svg

The content of this section should be improved.

Icon-Help.png

Audio Development

Amiga

Barnabas used ProTracker.

Gameography

Released Title Sample Notes
1991-??-?? Double Dragon III: The Rosetta Stone (AMI)
1991-??-?? S.W.I.V. (AMI)
1991-??-?? S.W.I.V. (AST)
1992-??-?? S.W.I.V. (AA)
1993-??-?? Cool Spot (AMI)
1993-??-?? Global Gladiators (AMI)
1994-??-?? Aladdin (AMI)
1994-??-?? Aladdin (DOS) Arranger?
1994-??-?? Pinball Dreams II (DOS) With Anthony Bowler, Anthony Putson, and Matthew Simmonds.
1995-??-?? FIFA Soccer '96 (32X) With Andy Brock.
1995-11-?? FIFA Soccer '96 (SNES) With Andy Brock.
1995-11-23 DefCon 5 (PS1) Game Music
1995-12-?? FIFA Soccer '96 (GB)
1995-??-?? Perfect Pinball (DOS) With Anthony Putson, Anthony Bowker, Matthew Simmonds.
1995-??-?? Pressure Drop (W16) With Enrique Morera, Daniel Mauro, and Brian Walker.
1996-06-07 DefCon 5 (SAT) (デフコン5) In-Game Music
Sound Effects with Graeme King and Peter Murphy.
1997-09-30 Frogger (PS1)
1997-12-05 Beast Wars: Transformers (PS1)
1998-10-?? MedEvil (PS1)
2000-??-?? MedEvil II (PS1)
2001-04-06 C-12: Final Resistance (PS1)
2003-03-25 Primal (PS2)

Picture Gallery

Links