| Amazing Grace |
| Composer |
Traditional |
| Released |
1779-??-?? |
| Title Origin |
Official |
|
Amazing Grace is a Christian hymn published in 1779.
Games
Amazing Maze (C64)
Arranged in G on one triangle wave. Sounds the same on every SID chip and is track 3 in the rip.
Crystals of Zong (C64)
Arranged in F on one triangle wave. Sounds the same on every SID chip and is track 1 in the rip.
Drum Blaster (DOS)
This song came with Version 3.0 only. The filename is AMAZING.CMF and the HELPME.DOC describes it as "Dan's transcription of Amazing Grace".
The file is identical to the one in Onesimus: A Quest for Freedom (DOS), which it was likely made for in the first place, as the HELPME.DOC describes it as "taken from the sound track of Jill of the Jungle".
Onesimus: A Quest for Freedom (DOS)
This is the only track which was not derived from any of the Jill of the Jungle series music. It is likely that AdLib Visual Composer was the tool to compose and later to convert it to CMF via ROL to CMF just the same way as all other Jill tracks were done.
The song plays when you reach the final level, "House of Paul" (level 30).
The file in the game folder is named SONG15.ARK.
Wild 9 (PS1)
Arranged in scottish style. Played in game over screen.
Methodist (C64)
Arranged in G using SID-Wizard 1.8.
It sounds different on every SID chip because it uses unstable features: a combined triangle and pulse wave on the bass and melody, and a low-pass filter on the harmony. According to HVSC, it should be recorded with C64C PAL. In the rip, it is track 22.
Timo's Castle (C64)
Arranged using GoatTracker in D♯ for bagpipe, where the drone is emulated by two 13% pulse waves, and the chanter by a 6% one. At 0:25.04, the drone is replaced with a bass, the higher octave of which goes through the SID chip's unstable low-pass filter. According to HVSC, it should be recorded with C64C PAL. In the rip, it is track 14.
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