Aliens: The Computer Game NTSC (C64)

From Video Game Music Preservation Foundation Wiki
Revision as of 10:07, 1 January 2021 by Doommaster1994 (talk | contribs) (Recording)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Aliens: The Computer Game (NTSC)
Aliens - USA - C64 - USA.jpg
Platform: Commodore 64
Year: 1986
Developer: Activision, Inc.

Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II, and ZX Spectrum. It is based on the film of the same title and is also known as Aliens US in Europe, where it was initially planned to be released as Aliens: The Second Part.

Aliens is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons. The minigames are mostly action sequences that involve piloting a ship from Sulaco to the planet's surface, recognizing equipment, and fighting aliens.


Aliens - USA - C64 - Title Screen.png

The title screen.

Issue - Screenshots.svg

This page needs more screenshots.



For 1986, Russell Lieblich did a good job, writing this simple space soundtrack, and implemented into his own sound driver.


Issue - Timing.svg

There are issues with the timing of this recording.

# Title Composer Length Listen Download
01 Game Theme 01 Russell Lieblich 3:00
02 Game Theme 02 Russell Lieblich 3:00
03 Game Theme 03 Russell Lieblich 3:00


(Missing source.)

Game Rip

Issue - Incomplete.svg

This rip is missing songs.





Audio Devices

The game uses the SID of the Commodore 64, and uses Russell Lieblich's C64 driver.


  USA.svg   USA
Aliens - USA - C64 - USA.jpg
Title: Aliens: The Computer Game
Platform: C64
Released: 1986-??-??
Publisher: Activision, Inc.
  UK.svg   UK
Aliens - USA - C64 - Europe.jpg
Title: Aliens: The Computer Game (USA Version)
Platform: C64
Released: 1986-??-??
Publisher: Electric Dreams Software