Airball (NES)
Airball | ||||||
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Airball is a computer game released in 1987 by Microdeal. It was programmed by Ed Scio, with graphics by Pete Lyon, music by Paul Shields, and level design by Pete Scott. Lyon was the artist for other Microdeal games in the late 1980s, such as Goldrunner.
The game was originally released for the Dragon 32/64 and TRS-80 Color Computer, with ports following for the Atari ST, Amiga, MS-DOS, Atari 8-bit, and Game Boy Advance. Airball was ported to the Apple IIgs, but saw an extremely limited run with fewer than 150 sales for the platform. A version for the NES was under development by Novotrade and Tengen (without a Nintendo license), but cancelled.
The NES version was done by Novotrade, comprising of four people who developed the game: Kadocsa Tassonyi, László Szenttornyai (who were the programmers), Rudolf Komjádi (who did the graphics) and Péter Gosztola (who did the music and sound).
Contents
Screenshots
This page needs more screenshots. |
Music
For 1991, Péter Gosztola did a good job, transcribing Paul Shields' music by ear, and created MIDI files based on his sheet music. The MIDI files were converted to his NES sound driver.
Recording
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Title Screen | Paul Shields | Peter Gosztola | 2:21 | Download | |
02 | Life Lost | Paul Shields | Peter Gosztola | 0:24 | Download | |
03 | Stage Theme | Paul Shields | Peter Gosztola | 4:13 | Download | |
04 | Ending | Paul Shields | Peter Gosztola | 2:26 | Download |
Credits
- Ripper:
- Recorder: Duc4Wikmedia
- Game Credits:
- Music: Peter Gosztola credited as Gope
- Uncredited Composer: Paul Shields
(Source)
When you beat the game, you are treated to a credits screen. It used the alias of the developers' however, as for Gosztola himself, he was referred to as "Gope", referring to the two first letters of his first and last name.
Game Rip
This rip is missing songs. |
Ripping NES music is an arduous process that is beyond the scope of this site.
Audio Devices
The game uses the RP2A03 for music and sound effects. It uses Peter Gosztola's sound driver.
Releases
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