Advanced Real-time Dynamic Interplay

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Advanced Real-time Dynamic Interplay
Released 1992-??-??
Programmers Jim Sproul, John Phillip Britt
Formats Unknown

Advanced Real-time Dynamic Interplay is the name of the sound driver created by Interplay for use with the SNES hardware. This sound driver was programmed by Jim Sproul and John Phillip Britt, who were programmers at Interplay. This sound driver was licensed to Visual Concepts for Claymates, as well as Blizzard Entertainment for much of their SNES games.

Because of the way the engine was programmed, the games using the driver can't be ripped to SPC files and must be ripped as SNSF files. KungFuFurby has reprogrammed the engine to make SPC files rippable.

Games

Released Title Sample
1992-11-?? Out of This World (SNES) (外の世界)
1993-04-29 The Lost Vikings (SNES) (バイキングの大迷惑)
1994-03-?? Claymates (SNES)
1994-09-?? Blackthorne (SNES) (ブラックソーン:福州の黒木峠)
1994-10-?? J.R.R. Tolkien's The Lord of the Rings, Vol. I (SNES)
1997-02-27 Lost Vikings II (SNES)

Source Code

None of the games that use the driver have had their source code released.