...Where Credit is Due

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...Where Credit is Due
Output - PCM.svg
Age of Empires 2 - W32 - Credits.png
Composer Stephen Rippy, Chris Rippy, Kevin McMullan, Matt Stanberry
Arranger Stephen Rippy, Chris Rippy, Kevin McMullan, Matt Stanberry
Released 1999-09-30
Length 3:37
Format MP3.png
Game Age of Empires II: The Age of Kings (W32)
Title Origin Official
Loops No

...Where Credit is Due is the song that is played when watching the credits for the game. It one of the traditional credits songs with a quite different, more laid back, musical style.

The credits track was used as a kind of musical break to the artists, where completely different inspirations could be used in the song.

The track was composed by Stephen Rippy, Chris Rippy, Kevin McMullan and Matt Stanberry. A more broad variety of instruments were used to create this piece of music. Stephen Rippy used his usual Boss DSS-330 synthesizer and E-mu ESI-32 sampler, but also played the bass and percussion on the track. In addition, Chris Rippy contributed by playing both electric and acoustic guitar and Kevin McMullan played both a drum kit and percussion. Finally, Matt Stanberry also joined in by playing percussion. The mixing and editing was done using SoundForge.

In the game, it is one of the few tunes (together with Quest for Butter, Uluzah, Carne y Helado and Rich Corinthian Leather) that is stored as an MP3 file and not played directly off the CD. The reason for this was to save disc space since they were not played during actual game action and were therefore less prominent.

The song title has been confirmed by Stephen Rippy.