Difference between revisions of "Witchaven II: Blood Vengeance (DOS)"
From Video Game Music Preservation Foundation Wiki
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===Audio Devices=== | ===Audio Devices=== | ||
− | {{ | + | {{Table |
+ | }} | ||
+ | | style="background-color:#FFF0FF;" | | ||
+ | '''Music''' | ||
+ | | {{Audio Device|MPU-401|Music}} | ||
+ | | {{Audio Device|Sound Canvas|Music}} | ||
+ | | {{Audio Device|MT-32|Music}} | ||
+ | | {{Audio Device|Sound Blaster|Music}} | ||
+ | | {{Audio Device|Sound Blaster Pro|Music}} | ||
+ | | {{Audio Device|Sound Blaster 16|Music}} | ||
+ | | {{Audio Device|Sound Blaster AWE 32|Music}} | ||
+ | | {{Audio Device|Soundscape|Music}} | ||
+ | | {{Audio Device|Windows Audio|Music}} | ||
+ | | {{Audio Device|Pro AudioSpectrum 16|Music}} | ||
+ | | {{Audio Device|UltraSound|Music}} | ||
+ | | {{Audio Device|UltraSound Max|Music}} | ||
+ | | {{Audio Device|AudioDrive|Music}} | ||
+ | | {{Audio Device|RAP-10|Music}} | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | style="background-color:#FFF0FF;" | | ||
+ | '''Sound''' | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | {{Audio Device|Sound Blaster|Sound}} | ||
+ | | {{Audio Device|Sound Blaster Pro|Sound}} | ||
+ | | {{Audio Device|Sound Blaster 16|Sound}} | ||
+ | | {{Audio Device|Sound Blaster AWE 32|Sound}} | ||
+ | | {{Audio Device|Soundscape|Sound}} | ||
+ | | {{Audio Device|Windows Audio|Sound}} | ||
+ | | {{Audio Device|Pro AudioSpectrum 16|Sound}} | ||
+ | | {{Audio Device|UltraSound|Sound}} | ||
+ | | {{Audio Device|UltraSound Max|Sound}} | ||
+ | | {{Audio Device|AudioDrive|Sound}} | ||
+ | | {{Audio Device|RAP-10|Sound}} | ||
+ | | {{Audio Device|Toptek Golden 16|Sound}} | ||
+ | | {{Audio Device|Thunder Board|Sound}} | ||
+ | | {{Audio Device|Adlib Gold|Sound}} | ||
+ | | {{Audio Device|WAVjammer|Sound}} | ||
+ | | {{Audio Device|Tempo|Sound}} | ||
+ | | {{Audio Device|Aria|Sound}} | ||
+ | | {{Audio Device|Sound Galaxy NX Pro 16|Sound}} | ||
+ | | {{Audio Device|SC600 SoundFX Wave 32|Sound}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | (Sources: [[:File:Witchaven 2 Blood Vengeance - DOS - Music.png|Music]], [[:File:Witchaven 2 Blood Vengeance - DOS - Sound.png|Sound]]) | ||
==Releases== | ==Releases== |
Revision as of 14:23, 13 September 2018
Witchaven II: Blood Vengeance | ||||||||
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The content of this section should be improved. |
Contents
Screenshots
Music
Recording
Recording prefixed with '1' are General MIDI songs and the ones with '2' are AdLib/Sound Blaster tunes.
Credits
- Ripper: Cancer
- Recorder: Cancer
- Game Credits:
- Music & Sound FX: Joe Abbati
- Music & Sound FX: Steve Newton
(Source)
Game Rip
Audio Devices
Music |
||||||||||||||||||||||
Sound |
File:Icon - Toptek Golden 16.png | File:Icon - Adlib Gold.png | File:Icon - Tempo.png | File:Icon - Sound Galaxy NX Pro 16.png | File:Icon - SC600 SoundFX Wave 32.png |
Releases
|
Links
- mobygames.com/game/dos/witchaven-ii-blood-vengeance - MobyGames.
Witchaven | |
Witchaven | |
Witchaven II: Blood Vengeance | |
Notable Personnel | Joe Abbati • Steve Newton |
Notable Companies | Capstone Software |
Categories:
- DOS Games
- Games Released In 1996
- Games Developed By Capstone Software
- Games
- Witchaven II: Blood Vengeance (DOS)
- Improve Content
- Pages with broken file links
- Games By Joe Abbati
- Games By Steve Newton
- Games That Use HMI
- Games That Use MPU-401 For Music
- Games That Use Sound Canvas For Music
- Games That Use MT-32 For Music
- Games That Use Sound Blaster For Music
- Games That Use Sound Blaster Pro For Music
- Games That Use Sound Blaster 16 For Music
- Games That Use Sound Blaster AWE 32 For Music
- Games That Use Soundscape For Music
- Games That Use Windows Audio For Music
- Games That Use Pro AudioSpectrum 16 For Music
- Games That Use UltraSound For Music
- Games That Use UltraSound Max For Music
- Games That Use AudioDrive For Music
- Games That Use RAP-10 For Music
- Games That Use Sound Blaster For Sound
- Games That Use Sound Blaster Pro For Sound
- Games That Use Sound Blaster 16 For Sound
- Games That Use Sound Blaster AWE 32 For Sound
- Games That Use Soundscape For Sound
- Games That Use Windows Audio For Sound
- Games That Use Pro AudioSpectrum 16 For Sound
- Games That Use UltraSound For Sound
- Games That Use UltraSound Max For Sound
- Games That Use AudioDrive For Sound
- Games That Use RAP-10 For Sound
- Games That Use Toptek Golden 16 For Sound
- Games That Use Thunder Board For Sound
- Games That Use Adlib Gold For Sound
- Games That Use WAVjammer For Sound
- Games That Use Tempo For Sound
- Games That Use Aria For Sound
- Games That Use Sound Galaxy NX Pro 16 For Sound
- Games That Use SC600 SoundFX Wave 32 For Sound
- Games Released In USA
- Games Published By IntraCorp
- Games Released In Brazil
- Games Released In Spain
- Games Published By Proein
- Games Released In World