Difference between revisions of "Wayne's World (DOS)"

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The placement of the game credits are weird, as they show the credits after the first cutscene while Wayne says his Extreme Closeup quotation.
 
The placement of the game credits are weird, as they show the credits after the first cutscene while Wayne says his Extreme Closeup quotation.
  
 +
===Recording===
 
The soundtrack includes both a MIDI and AdLib recording of the soundtrack. The AdLib soundtrack starts with a 1, the MIDI soundtrack starts with a 2.  
 
The soundtrack includes both a MIDI and AdLib recording of the soundtrack. The AdLib soundtrack starts with a 1, the MIDI soundtrack starts with a 2.  
  
 
===Recording===
 
 
{{Template: Table Recording
 
{{Template: Table Recording
 
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| 5.33 MB
 
| 5.33 MB
 
| {{Song-List|04_-_Wayne's_World_-_DOS_-_METAL3.ogg}}
 
| {{Song-List|04_-_Wayne's_World_-_DOS_-_METAL3.ogg}}
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{{Template: Table Recording
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| Caption01 = #
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| Caption02 = Title
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| Caption03 = Composer
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| Caption04 = Arranger
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| Caption05 = Length
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| Caption06 = Size
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| Caption07 = Listen
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| 201
 
| 201
 
| [[Pop-A]]
 
| [[Pop-A]]

Revision as of 20:25, 21 January 2016

Wayne's World (DOS)
Wayne's World - DOS.JPG
Platform: DOS
Year: 1993
Developer: Robert Fiorini & Associates
Buy: Amazon

Wayne's World is a point-and-click adventure game loosely based on the movie of the same name. The player takes control of both Wayne and Garth simultaneously as they go through the game. While they are on the air, they decide to let fans call in. One of the fans says the mayor is trying to conserve money by removing Community Access Television, and he will do so if there is not a private donation of 50 grand in the next three days. Wayne and Garth must get the money and pay him.


Screenshots


Music

The game has a short soundtrack for its time, consisting of four songs. What's there is good though. There are four rock tracks. Unfortunately, the music is not from the movie. This was due to the publishers of the game not being able to get the rights to the songs, so the developers asked Rob to write music that was slightly identical to the Wayne's World theme. The music was composed in Digital Orchestrator Pro. While the MIDI version of the soundtrack is recorded on General MIDI, it is meant to be played on a Roland MT-32 sound module.

The placement of the game credits are weird, as they show the credits after the first cutscene while Wayne says his Extreme Closeup quotation.

Recording

The soundtrack includes both a MIDI and AdLib recording of the soundtrack. The AdLib soundtrack starts with a 1, the MIDI soundtrack starts with a 2.


#

Title

Composer

Arranger

Length

Size

Listen

101 Pop-A Rob Wallace Unknown 2:31 5.83 MB
102 Metal 1 Rob Wallace Unknown 2:48 6.49 MB
103 Metal 2 Rob Wallace Unknown 3:21 7.74 MB
104 Metal 3 Rob Wallace Unknown 2:18 5.33 MB


#

Title

Composer

Arranger

Length

Size

Listen

201 Pop-A Rob Wallace Unknown 2:29 5.71 MB
202 Metal 1 Rob Wallace Unknown 2:48 6.43 MB
203 Metal 2 Rob Wallace Unknown 3:20 7.70 MB
204 Metal 3 Rob Wallace Unknown 2:17 5.26 MB

Credits

(Source: Game, Manual)

Game Rip

Format

Download

Size

XMI.png

Download 30 KB

Wayne's World uses the XMI format that was popular for many DOS games. The files are included in the root directory after the game is installed. The AdLib recording was made using Midpak, and the MIDI recording was made by converting the XMI files into MIDI files with XMI 2 MIDI and playing them back in Sonar 8.5 Studio.


Audio Devices

Music

Icon - AdLib.png Icon - PC Speaker.png Icon - Sound Blaster.png

Sound

Icon - AdLib.png Icon - PC Speaker.png Icon - Sound Blaster.png

(Source)

Releases

  USA.svg   USA
Wayne's World - DOS.JPG
Title: Wayne's World
Platform: DOS
Released: 1993-??-??
Publisher: Intracorp, Inc.