Difference between revisions of "Waiting - 180"
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| Game = 180 (C64) | | Game = 180 (C64) | ||
| Recording = {{Recording|SID|03 - 180 - C64 - Waiting.ogg}} | | Recording = {{Recording|SID|03 - 180 - C64 - Waiting.ogg}} | ||
− | | Image = | + | | Image = 180 - C64 - Opponent.png |
| Arranger = {{Arranger|David Whittaker}} | | Arranger = {{Arranger|David Whittaker}} | ||
| Released = 1986-??-?? | | Released = 1986-??-?? | ||
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− | The song is rendered on the Commodore 64's [[6581]] chip.<br clear="all" /> | + | The song is rendered on the Commodore 64's [[6581]] chip. This track plays in an early release of the game. In the common release, ''Title'' plays. <br clear="all" /> |
===180 (CPC)=== | ===180 (CPC)=== |
Revision as of 03:19, 1 April 2020
Waiting | ||||||||
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- This page is for the 180 song, for more titles see Waiting.
Waiting is a short jingle that plays when you're waiting for the computer AI opponent to shoot their three darts. The song consists of the beginning of the first 8 seconds of the Title song, ending in a single chord. The song's composer is unknown, but it is probably Jason Brooke as he is the only composer who has been credited in the first releases of the game (in the Atari 8-bit game). However, David Whittaker may also be the composer, as the HVSC credits him to the Commodore 64 release in the same year.
Games
180 (A8)
180 (A8) | ||||||||
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The song is rendered on the Atari 8-bit's C012294 chip.
180 (C64)
180 (C64) | ||||||
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The song is rendered on the Commodore 64's 6581 chip. This track plays in an early release of the game. In the common release, Title plays.
180 (CPC)
The song is rendered on the Amstrad CPC's AY-3-8912 chip.
180 (ZXS)
The song is rendered on the ZX Spectrum's AY-3-8912 chip.
180 (MSX)
The song is rendered on the ZX Spectrum's AY-3-8910 chip.