- This page is for the 180 song, for more titles see Waiting.
Waiting is a short jingle that plays in early releases when you're waiting for the computer AI opponent to shoot their three darts.
The song was not arranged for 180 (ZXS), World Darts (AMI), World Darts (DOS) and probably World Darts (ARC).
Composition
Waiting consists of the first 8 seconds of Title and a different ending on every platform.
Games
180 (C64)
The ending is a non-arpeggiated low C major chord. This track only plays in an early release of the game. In the common release, Title plays.
The song is rendered on the Commodore 64's SID chip. It sounds the same on every revision and is track 3 in the rip.
180 (A8)
The Atari 8-bit port is one semitone lower. The ending is a B, a D#, and an arpeggiated high F# major chord.
The song is rendered on the Atari 8-bit's POKEY chip and track 3 in the rip.
180 (CPC)
The ending is a low C major chord, with the C switching octave.
The CPC port plays to the main menu (instead of Title) and, as usual, during the computer's turn. It was recorded from the main menu in WinAPE Version 2.0 Beta 2 and is file 3 in the rip.
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180 (MSX)
The song is rendered on the MSX's AY-3-8910 chip. There is no known KSS rip so far, although the sound can be potentially logged into VGM.
World Darts (AST)
Rather uniquely, particularly for Brooke, the music is not programmed or sequenced, but one big sample, fade-in included. It sounds like someone recorded someone playing Waiting on an organ.
Game programmer Gareth Briggs may have written the sample driver himself, since it is located between keyboard and screen code. In World Darts (AST), Waiting is the only sample with a header and a specification of 10000 Hz, just like every sound effect in World Darts (AMI). However, the driver always plays at 9600 Hz.
The song was recorded during the computer's turn in Hatari v2.2.1 and is track 1 in the rip.
Links