User talk:M1911

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Hello, Andrew! And welcome to the VGMPF!

I will correct your mistakes depending on my possibilities.

Кстати, я тоже русский :) --binarymaster (talk) 08:48, 16 October 2014 (MDT)

Хорошо. --M1911 (talk) 07:58, 17 October 2014 (MDT)

Wolfenstein 3D (GEN)

Hi, Andre. Just thought I'd let you know I forgot to add "Into the Dungeons" when I first uploaded the VGMs. If you redownload the pack now, it should have it.
Cheers,
-Nick

  • A strange thing. I ttried to open VGM files trought Audio Overload, bit it didn't open. What prodram was used by you when to listen to this tracks you logged? Aren't VGM files broken? --M1911 (talk) 20:27, 6 January 2015 (MST)

Hi, Andre. I never really liked Audio Overload since it was a little glitchy for me. I am using in_vgm through Winamp since it is the best known VGM player. --Doommaster1994 (talk) 01:48, 7 January 2015 (MST)

Wolfenstein

I like your Wolfenstein series page, it is more apt than the existing Wolfenstein 3D series page. I don't think they both need to exist, so I'm going to delete the old Wolfenstrin 3D page, but first, I noticed that a lot of the existing Wolfenstein game pages link to the Wolfenstein 3D series page. Before I delete the old one, could you change these to point to your new Wolfenstein series page? Thanks! --TheAlmightyGuru (talk) 12:25, 9 January 2015 (MST)

I moved all links to the new page. --binarymaster (talk) 14:08, 11 January 2015 (MST)

Prince of Persia (DOS)

Recording the game music as General MIDI will sound wrong due to custom instruments, the good idea is to record the music as played by the game itself.


Нет смысла записывать эту музыку через обычный MIDI проигрыватель, она будет звучать не правильно, поскольку использует другие инструменты. Лучше сделать запись напрямую из игры.

--binarymaster (talk) 07:09, 14 January 2015 (MST)

  • ОК, перезапишу под тем же именем. Я написал вам сообщение. Прикол в том, что я не знаю. как переключить звуковое устройсто. Эмулятор врубает сразу MT-32. Как активировать AdLib, Pc Speaker или Tandy 3 Voice? --M1911 (talk) 07:12, 14 January 2015 (MST)
  • Уже ответил в своём обсуждении :) --binarymaster (talk) 07:17, 14 January 2015 (MST)
  • File:101 - Prince of Persia - DOS - Prologue.ogg - однако, так звучит AdLib запись, но не MT-32. --binarymaster (talk) 07:32, 14 January 2015 (MST)
    • Что автоматом DosBox определил, то и записал. Тогда просьба переименовать в файл с тем же именем, но 201 в начале. --M1911 (talk) 07:35, 14 January 2015 (MST)
      • Кстати, я в общем-то могу дописать оставшиеся треки, если есть какие-либо трудности. --binarymaster (talk) 10:54, 17 January 2015 (MST)
        • Нет, просто времени не особо. Запишу сам. --M1911 (talk) 19:43, 17 January 2015 (MST)

Recording tracker music

Для записи трекерной музыки в формат WAV могу порекомендовать OpenMPT - это новая версия ModPlug Player/Tracker, которая теперь является открытой, и в ней исправлено множество недочётов старых версий. --binarymaster (talk) 06:07, 28 January 2015 (MST)

  • А в чём недочёт моей конвертации из MOD в WAV? Я конвертировал через эту прогу. --M1911 (talk) 06:08, 28 January 2015 (MST)
    • На предмет недочётов пока не проверял, но предупредил на всякий случай, т.к. у пользователя Malvineous есть недочёты в записи, как раз из-за использования старой версии ModPlug Player. --binarymaster (talk) 06:13, 28 January 2015 (MST)

Apache Strike (DOS)

Что-то очень много скриншотов вижу я. Рекомендуется добавлять на страницу игры не более 6 штук (правила редактирования). При этом, если игра поддерживает несколько графических адаптеров (CGA, EGA, MCGA, VGA), нужно делать скриншоты с лучшим качеством, то есть с большей цветностью. Выкладывать остальные смысла не имеет. -- binarymaster (talk) 06:14, 1 February 2015 (MST)

  • Предлагаете поудалять остальные? Ну ок, тогда лучше оставить лишь VGA/MCGA (картинка одна и та же). --M1911 (talk) 06:16, 1 February 2015 (MST)
Именно. Насчёт схожести картинок MCGA и VGA не могу точно сказать, знаю только что MCGA поддерживает 64 цвета (в большинстве игр), а VGA - 256 цветов. -- binarymaster (talk) 06:33, 1 February 2015 (MST)
Откуда у вас эта информация O_O ? Даже в окошке в игре (можете даже скачать и проверить, я кидал вам ссылку) указано примерно так: "MCGA/VGA 256 colors". Авторы игры даже не разбирались, с каким режимом делают совместимость? Не думаю, VGA тогда был очень мало распространён (в 1989 всего 2 года, как появился). --M1911 (talk) 06:38, 1 February 2015 (MST)
Когда в Zeliard (DOS) играл, там в настройках было написано, что MCGA 64 colors. Сейчас перечитал статью на Википедии, и выяснил, что MCGA также поддерживает 256 цветов. В общем, оставляйте скриншоты именно в таком формате. -- binarymaster (talk) 06:58, 1 February 2015 (MST)

Grabbag

I noticed the inclusion of a CD track in the Games list for this song. Please note that official game soundtracks are not allowed in the VGMPF per the music submission rules. We encourage you to write about the various official soundtrack albums the song can be found on, but they must be included in the Editing_Rules:_Songs#Albums section. You can also add the album to its own Album page. --TheAlmightyGuru (talk) 09:46, 26 February 2015 (MST)

  • It was binarymaster, not me:) --M1911 (talk) 18:24, 26 February 2015 (MST)
Oops! My apologies! --TheAlmightyGuru (talk) 19:31, 26 February 2015 (MST)
Already corrected it :) -- binarymaster (talk) 04:07, 27 February 2015 (MST)

Ultima Patches

For the Exodus Project Ultima patches that give music to Ultimas 2-5 for DOS, I think it's confusing to list the DOS games under their original titles and with their 1980s release dates. Instead, we should create separate pages for the patched games based on the release dates of the patches in their History.txt files. Something like Ultima V: Warriors of Destiny - Exodus Project (DOS) with a release date of 2001-08-21. --TheAlmightyGuru (talk) 14:12, 31 March 2015 (MDT)

Much better! --TheAlmightyGuru (talk) 12:21, 6 April 2015 (MDT)

Test Songs

I noticed you added the test songs from some of the converter software, like in the song page for Salute. Since these songs are just rips taken from existing games, there is no need to include them. Software (players/editors/converters) should only have a game page if they contain unique music, (for example, Creative Music System (DOS)) otherwise we'd have tons of duplicated songs. --TheAlmightyGuru (talk) 12:21, 6 April 2015 (MDT)

Downloading Games

The VGMPF's main focus is videogame music, and part of that means actually needing to have access to the games. I noticed with DX-Ball (W32) and Voxelstein 3D (W32) that you uploaded the full game to the Wiki. I wish we could include a downloadable version of every free game that's covered on this site, but I just can't afford the server space to have both a music site and a game download site. Thankfully, there are plenty of great online game repositories that we can link to. So please, rather than upload the games to the VGMPF, use the "Download" parameter in the Game Template and include a link to a site where visitors can download the game. See 4Four (W32) as an example of how this works. --TheAlmightyGuru (talk) 08:54, 8 April 2015 (MDT)