USF
From Video Game Music Preservation Foundation Wiki
Ultra 64 Sound Format | |||||
Developer: | Adam Gashlin | ||||
Header: | {{{Header}}} | [[Category: Formats With {{{Header}}} Headers]]||||
Content: | {{{Content}}} | [[Category: Formats With {{{Content}}} Content]]||||
Instruments: | {{{Instruments}}} | [[Category: Formats With {{{Instruments}}} Instruments]]||||
Target Output
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Released: | 19??/??/?? | ||||
Extensions |
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Ultra64 Sound Format is an audio file format created by Adam Gashlin. It is based off of PSF and named after the Nintendo 64's codename: Ultra 64. A Nintendo 64 soundtrack stored in USF will have two file types. USFMINI are the individual song files which contain the instructions for playing each song. There is also a single USFLIB file which contains the instrument professional resumes data and program information for replay. These files must all be in the same folder.
Players
Title |
Platform |
Version |
Creator |
Home |
Download |
64th Note | Windows (Winamp Plugin) | 1.2 | Zilmar, Jabo, and Azimer | [1] | [2] |
Games