Toshiaki Imai was a Japanese programmer and composer who worked for Square until around 1987. He may also have done sound effects work for several of Square's games, including Final Fantasy (NES). Hiroshi Nakamura later took his place and created an NES sound engine for Square and other companies.
Imai subsequently worked as the lead sound designer at Quest, before returning to the merged Square Enix in the early 2000s.
|1986-12-15||Crystal of the Dragon (FDS) (水晶のドラゴン)||Sound Driver|
|1987-03-12||3-D WorldRunner (NES) (とびだせ大作戦)||Sound Driver|
|1987-04-03||Apple Town Story (FDS) (アップルタウン物語)||Sound Driver|
|1987-05-11||Mystery Quest (FC) (ミステリークエスト)||Sound Driver|
|1987-08-07||Rad Racer (NES)||Sound Driver|
|1987-12-01||Nakayama Miho no Tokimeki High School (FDS) (中山美穂のトキメキハイスクール)||Music (Programmer)|
|1987-12-07||JJ: The Battle of Tobidase (FC) (ジェージェー：とびだせ大作戦)||Sound Driver|
|1987-12-18||Final Fantasy (NES)||Sound Driver/Sound Effects?|
|1990-??-??||Nintendo World Championships 1990 (NES)||Sound Driver (Rad Racer)|
|1993-03-12||Ogre Battle (SNES)||Sound Programming/Work Arrangement|
|1995-??-??||Tactics Ogre (SNES)||Sound Programming/Work Arrangement|
|1999-07-14||Ogre Battle 64: Person of Lordly Caliber (N64)||Sound Director|